基于模糊约束导向Agent协商的角色扮演协同学习啤酒博弈建模

Chung Cheng Tseng, C. Lan, K. R. Lai
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引用次数: 4

摘要

本文提出了一种模糊约束导向的方法来开发支持协同学习的基于agent的业务模拟器。这种方法的优点可以概括为两方面:它提供了(1)一个通用的框架,用于商业模拟中的知识表示和问题解决;(2)一个完全分布式的计算模型,以及一个协商算法,可以很容易地构建,以模仿更接近现实世界的协作战略规划和决策场景。为了证明所提出的框架的实用性,我们制作了一个商业模拟器MANAGE的原型,并成功地应用于构建一个用于协作学习的啤酒游戏。
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Modeling Beer Game as Role-Play Collaborative Learning via Fuzzy Constraint-Directed Agent Negotiation
This paper presents a fuzzy constraint-directed approach to the development of agent-based business simulator for supporting collaborative learning. The advantages of this approach can be summarized in two folds: it provides (1) a general purpose framework for the knowledge representation and problem solving in business simulation, and (2) a fully distributed computational model along with a negotiation algorithm that can be easily built to mimic more closely to the real-world scenario of collaborative strategic planning and decision making. To demonstrate the usefulness of the proposed framework, we have prototyped a business simulator, MANAGE, and applied successfully to build a beer game for collaborative learning.
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