{"title":"《遇见鹿王》:基于敦煌艺术文化的创新VR游戏“泼墨”互动","authors":"J. Zhang, Guangwen Zou, Guangzheng Zhang","doi":"10.1145/3478514.3487618","DOIUrl":null,"url":null,"abstract":"VR technologies enable 3D visualization and 3D interaction modalities, allowing the general public to get user-centered experience and explore an immersive realistic cultural environment. The art and culture of Dunhuang grotto murals is the world's art treasure. According to the traditional story of “Deer King” and the knowledges of preservation and restoration of the murals, we designed “Meet the Deer King”, a VR game. In this game, we explored and designed \"splash-ink\" interaction, which derives from traditional Chinese painting style, and we applied this interaction in different scenes. The information about the original game, including its creation background, research focus, game content and implementation effects are mainly described in the supplementary materials.","PeriodicalId":294021,"journal":{"name":"SIGGRAPH Asia 2021 XR","volume":"30 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"“Meet the Deer King”: “Splash-Ink” Interaction in the Innovative VR Game Based on Dunhuang Art and Culture\",\"authors\":\"J. Zhang, Guangwen Zou, Guangzheng Zhang\",\"doi\":\"10.1145/3478514.3487618\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"VR technologies enable 3D visualization and 3D interaction modalities, allowing the general public to get user-centered experience and explore an immersive realistic cultural environment. The art and culture of Dunhuang grotto murals is the world's art treasure. According to the traditional story of “Deer King” and the knowledges of preservation and restoration of the murals, we designed “Meet the Deer King”, a VR game. In this game, we explored and designed \\\"splash-ink\\\" interaction, which derives from traditional Chinese painting style, and we applied this interaction in different scenes. The information about the original game, including its creation background, research focus, game content and implementation effects are mainly described in the supplementary materials.\",\"PeriodicalId\":294021,\"journal\":{\"name\":\"SIGGRAPH Asia 2021 XR\",\"volume\":\"30 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SIGGRAPH Asia 2021 XR\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3478514.3487618\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2021 XR","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3478514.3487618","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
“Meet the Deer King”: “Splash-Ink” Interaction in the Innovative VR Game Based on Dunhuang Art and Culture
VR technologies enable 3D visualization and 3D interaction modalities, allowing the general public to get user-centered experience and explore an immersive realistic cultural environment. The art and culture of Dunhuang grotto murals is the world's art treasure. According to the traditional story of “Deer King” and the knowledges of preservation and restoration of the murals, we designed “Meet the Deer King”, a VR game. In this game, we explored and designed "splash-ink" interaction, which derives from traditional Chinese painting style, and we applied this interaction in different scenes. The information about the original game, including its creation background, research focus, game content and implementation effects are mainly described in the supplementary materials.