捉迷藏!现实vs虚构:巴基斯坦3d视频游戏的建设

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摘要

本研究旨在设计一个基于现实场景中所有角色的现实能力的游戏,并从孩子的角度探索环境。《躲猫猫:黑暗中的光明》改编自真实故事。这款游戏的故事是基于我童年和朋友们在卡拉奇街头玩耍时发生的真实事件。《捉迷藏:黑暗中的光》是一款3D等距游戏,讲述的是一群6到10岁的小朋友在卡拉奇市玩捉迷藏时被一个儿童绑架团伙绑架的故事。这款游戏是关于一个角色如何努力拯救被绑架的朋友。没有一个角色有任何超能力。这是一款纯粹的环境解谜和潜行游戏。为了呈现巴基斯坦文化,所有的角色都被赋予了当地的外观,这样就能让人产生共鸣。游戏的主要目的是通过模拟逼真的角色和环境,提供娱乐和人类能力的现实感。这款游戏也向玩家和目标受众传达了友谊的重要性。
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HIDE AND SEEK! REALITY VS FICTION: CONSTRUCTION OF 3D VIDEO GAMES IN PAKISTAN
The research aims to design a game based on realistic abilities of all characters in a realistic scenario and also to explore the environment from the point of view of a child. Hide and Seek: Light in the darkness is based on a true story. This game’s story is based on true events that happened in my childhood while playing with my friends in streets of Karachi. Hide and Seek: Light in the darkness is a 3D isometric game about group of young friends aged from six to ten, who get kidnapped by a child kidnapping gang while playing hide and seek in the city of Karachi. The game is about a character who then struggles to rescue and save the kidnapped friend. None of the characters have any superpower. Its pure environment puzzle solving and stealth-based game. To present Pakistani culture, all the characters have been given local appearance, so that it is relatable. The key purpose of the game is to provide entertainment and reality of human abilities by modeling realistic characters and environment. This game is also conveying the significance of friendship to the players and target audience.
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