Avinash Gupta, J. Cecil, M. Pirela-Cruz, S. Kennison, N. A. Hicks
{"title":"需要人类扩展现实交互(HXRI)框架为外科背景下的扩展现实为基础的训练环境的设计","authors":"Avinash Gupta, J. Cecil, M. Pirela-Cruz, S. Kennison, N. A. Hicks","doi":"10.1109/SEGAH54908.2022.9978563","DOIUrl":null,"url":null,"abstract":"There is a rapid increase in the use of Extended Reality (XR) based simulators for surgical training. Researchers have developed XR-based simulators for various surgical fields such as laparoscopic surgery, brain surgery, and eye surgery, among others. However, there is a lack of effort in developing a holistic framework to support the creation of such XR-based simulators. The objective of this paper is to demonstrate the need for a framework by integration of various elements such as Human-Computer Interaction (HCI), participatory design, information modeling, and computational approaches to support the creation of XR-based simulators. A detailed survey of the current state of the art for the development of XR-based simulators is presented in this paper followed by the gap in the current research. The need for a framework based on the current gap is also showcased in the paper. Finally, the proposed Human eXtended Reality Interaction (HXRI) framework for the creation of XR-based training environments for surgical contexts is discussed.","PeriodicalId":252517,"journal":{"name":"2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH)","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-08-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Need for Human Extended Reality Interaction (HXRI) Framework for the design of Extended Reality-based Training Environments for Surgical Contexts\",\"authors\":\"Avinash Gupta, J. Cecil, M. Pirela-Cruz, S. Kennison, N. A. Hicks\",\"doi\":\"10.1109/SEGAH54908.2022.9978563\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"There is a rapid increase in the use of Extended Reality (XR) based simulators for surgical training. Researchers have developed XR-based simulators for various surgical fields such as laparoscopic surgery, brain surgery, and eye surgery, among others. However, there is a lack of effort in developing a holistic framework to support the creation of such XR-based simulators. The objective of this paper is to demonstrate the need for a framework by integration of various elements such as Human-Computer Interaction (HCI), participatory design, information modeling, and computational approaches to support the creation of XR-based simulators. A detailed survey of the current state of the art for the development of XR-based simulators is presented in this paper followed by the gap in the current research. The need for a framework based on the current gap is also showcased in the paper. Finally, the proposed Human eXtended Reality Interaction (HXRI) framework for the creation of XR-based training environments for surgical contexts is discussed.\",\"PeriodicalId\":252517,\"journal\":{\"name\":\"2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH)\",\"volume\":\"14 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-08-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SEGAH54908.2022.9978563\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SEGAH54908.2022.9978563","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Need for Human Extended Reality Interaction (HXRI) Framework for the design of Extended Reality-based Training Environments for Surgical Contexts
There is a rapid increase in the use of Extended Reality (XR) based simulators for surgical training. Researchers have developed XR-based simulators for various surgical fields such as laparoscopic surgery, brain surgery, and eye surgery, among others. However, there is a lack of effort in developing a holistic framework to support the creation of such XR-based simulators. The objective of this paper is to demonstrate the need for a framework by integration of various elements such as Human-Computer Interaction (HCI), participatory design, information modeling, and computational approaches to support the creation of XR-based simulators. A detailed survey of the current state of the art for the development of XR-based simulators is presented in this paper followed by the gap in the current research. The need for a framework based on the current gap is also showcased in the paper. Finally, the proposed Human eXtended Reality Interaction (HXRI) framework for the creation of XR-based training environments for surgical contexts is discussed.