{"title":"通过情境对话促进经验知识共享","authors":"R. Fujikura, Y. Sumi","doi":"10.1145/3384657.3384798","DOIUrl":null,"url":null,"abstract":"This paper proposes a system that facilitates knowledge sharing among people in similar situations by providing audio of past conversations. Our system records all voices of conversations among the users in the specific fields such as tourist spots, museums, digital fabrication studio, etc. and then timely provides users in a similar situation with fragments of the accumulated conversations. For segmenting and retrieving past conversation from vast amounts of captured data, we focus on non-verbal contextual information, i.e., location, attention targets, and hand operations of the conversation participants. All voices of conversation are recorded, without any selection or classification. The delivery of the voices to a user is determined not based on the content of the conversation but on the similarity of situations between the conversation participants and the user. To demonstrate the concept of the proposed system, we performed a series of experiments to observe changes in user behavior due to past conversations related to the situation at the digital fabrication workshop. Since we have not achieved a satisfactory implementation to sense user's situation, we used Wizard of Oz (WOZ) method. That is, the experimenter visually judges the change in the situation of the user and inputs it to the system, and the system automatically provides the users with voices of past conversation corresponding to the situation. Experimental results show that most of the conversations presented when the situation perfectly matches is related to the user's situation, and some of them prompts the user to change their behavior effectively. Interestingly, we could observe that conversations that were done in the same area but not related to the current task also had the effect of expanding the user's knowledge. We also observed a case that although a conversation highly related to the user's situation was timely presented but the user could not utilize the knowledge to solve the problem of the current task. It shows the limitation of our system, i.e., even if a knowledgeable conversation is timely provided, it is useless unless it fits with the user's knowledge level.","PeriodicalId":106445,"journal":{"name":"Proceedings of the Augmented Humans International Conference","volume":"11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-03-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Facilitating Experiential Knowledge Sharing through Situated Conversations\",\"authors\":\"R. Fujikura, Y. 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To demonstrate the concept of the proposed system, we performed a series of experiments to observe changes in user behavior due to past conversations related to the situation at the digital fabrication workshop. Since we have not achieved a satisfactory implementation to sense user's situation, we used Wizard of Oz (WOZ) method. That is, the experimenter visually judges the change in the situation of the user and inputs it to the system, and the system automatically provides the users with voices of past conversation corresponding to the situation. Experimental results show that most of the conversations presented when the situation perfectly matches is related to the user's situation, and some of them prompts the user to change their behavior effectively. Interestingly, we could observe that conversations that were done in the same area but not related to the current task also had the effect of expanding the user's knowledge. We also observed a case that although a conversation highly related to the user's situation was timely presented but the user could not utilize the knowledge to solve the problem of the current task. It shows the limitation of our system, i.e., even if a knowledgeable conversation is timely provided, it is useless unless it fits with the user's knowledge level.\",\"PeriodicalId\":106445,\"journal\":{\"name\":\"Proceedings of the Augmented Humans International Conference\",\"volume\":\"11 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-03-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Augmented Humans International Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3384657.3384798\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Augmented Humans International Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3384657.3384798","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
本文提出了一个系统,通过提供过去对话的音频,促进在类似情况下的人们之间的知识共享。我们的系统记录了用户在旅游景点、博物馆、数字制作工作室等特定领域的所有对话声音,并及时将积累的对话片段提供给处于类似情况的用户。为了从大量捕获的数据中分割和检索过去的对话,我们专注于非语言上下文信息,即对话参与者的位置,注意力目标和手部操作。所有的谈话声音都被记录下来,没有任何选择或分类。对用户的语音传递不是基于会话的内容,而是基于会话参与者和用户之间情况的相似性。为了演示拟议系统的概念,我们进行了一系列实验,观察由于过去与数字制造车间的情况相关的对话而导致的用户行为变化。由于我们还没有达到一个满意的实现来感知用户的情况,我们使用了绿野仙踪(Wizard of Oz, WOZ)的方法。即实验者通过视觉判断用户情境的变化,并将其输入到系统中,系统自动为用户提供与情境相对应的过往对话语音。实验结果表明,在情境完全匹配时呈现的对话大部分与用户的情境相关,其中一些对话有效地提示用户改变其行为。有趣的是,我们可以观察到,在同一区域进行的但与当前任务无关的对话也具有扩展用户知识的效果。我们还观察到一个案例,虽然及时呈现了与用户情况高度相关的对话,但用户无法利用这些知识来解决当前任务的问题。这说明了我们系统的局限性,即即使及时提供了知识渊博的对话,但除非符合用户的知识水平,否则是无用的。
Facilitating Experiential Knowledge Sharing through Situated Conversations
This paper proposes a system that facilitates knowledge sharing among people in similar situations by providing audio of past conversations. Our system records all voices of conversations among the users in the specific fields such as tourist spots, museums, digital fabrication studio, etc. and then timely provides users in a similar situation with fragments of the accumulated conversations. For segmenting and retrieving past conversation from vast amounts of captured data, we focus on non-verbal contextual information, i.e., location, attention targets, and hand operations of the conversation participants. All voices of conversation are recorded, without any selection or classification. The delivery of the voices to a user is determined not based on the content of the conversation but on the similarity of situations between the conversation participants and the user. To demonstrate the concept of the proposed system, we performed a series of experiments to observe changes in user behavior due to past conversations related to the situation at the digital fabrication workshop. Since we have not achieved a satisfactory implementation to sense user's situation, we used Wizard of Oz (WOZ) method. That is, the experimenter visually judges the change in the situation of the user and inputs it to the system, and the system automatically provides the users with voices of past conversation corresponding to the situation. Experimental results show that most of the conversations presented when the situation perfectly matches is related to the user's situation, and some of them prompts the user to change their behavior effectively. Interestingly, we could observe that conversations that were done in the same area but not related to the current task also had the effect of expanding the user's knowledge. We also observed a case that although a conversation highly related to the user's situation was timely presented but the user could not utilize the knowledge to solve the problem of the current task. It shows the limitation of our system, i.e., even if a knowledgeable conversation is timely provided, it is useless unless it fits with the user's knowledge level.