剂量最小化游戏的智能手机

Nolan Stelter, Arnav Das, Zahra Hanifah, R. Uddin
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摘要

由于对辐射和核能的误解,教育公众关于基本辐射概念变得越来越重要。伊利诺伊大学厄巴纳-香槟分校(UIUC)的虚拟教育与研究实验室(VERL)开发了一款3D虚拟互动游戏,向玩家传达辐射物理学和辐射防护原理。该模型是一款寻宝游戏,发生在TRIGA研究反应堆的虚拟模型中。在TRIGA设施的三维虚拟模型中放置了几个虚拟辐射源。辐射从辐射源下降。在模拟辐射输运时也可以考虑屏蔽效应,从而得到真实的辐射场。用户的目标是找到并收集放置在该设施中的(虚拟)物体,同时尽量减少这样做所受到的剂量。玩家需要学习时间、距离和屏蔽——辐射防护的关键概念。开始屏幕以彩色编码地板的形式显示辐射场,以及所需物体的位置。根据给定的信息,游戏鼓励玩家计划收集道具的路线,并尽量减少暴露。通过反复玩游戏,玩家会熟悉设施的布局和辐射源的位置。这个教育游戏是一个有用的教学工具。那些不熟悉辐射防护概念的人能够理解时间、距离和屏蔽对于最小化剂量的重要性。此外,这个游戏被证明是一个有用的参与和推广工具。游戏完成后,游戏会显示玩家的得分、所受剂量,以及在吃香蕉或在牙医诊所接受x光检查等众所周知的情况下所受剂量的列表。早期为电脑开发的剂量最小化游戏现在被开发成手机游戏应用程序。这些最近的发展允许更广泛的外联,进一步增加了该模式作为外联和教育工具的使用。
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Dose Minimization Game for Smartphones
Due to misconceptions surrounding radiation and nuclear energy, educating the general public about basic radiation concepts has become increasingly important. The Virtual Education and Research Laboratory (VERL) at the University of Illinois at Urbana-Champaign (UIUC) has developed a 3D, virtual, interactive game that conveys the physics of radiation and principles of radiation protection to the player. The model is a scavenger hunt style game that takes place in a virtual model of a TRIGA research reactor. Several virtual radiation sources are placed in the 3D virtual model of the TRIGA facility. Radiation drops away from the radiation source. The effect of shielding can also be incorporated in modeling the radiation transport, leading to realistic radiation fields. The user’s goal is to find and collect (virtual) objects placed in this facility while minimizing the dose received in doing so. The player is meant to learn about time, distance, and shielding — key concepts in radiation protection. The start screen displays the radiation field in the form of a colored coded floor, as well as the location of the desired objects. With the given information, the player is encouraged to plan the route to collect the items and minimize exposure. By repeatedly playing the game, the player becomes familiar with the layout of the facility, and of the location of the radiation sources. This educational game is a useful teaching tool. Those unfamiliar with radiation protection concepts are able to understand how important time, distance, and shielding are in minimizing dosage. Additionally, this game proves to be a useful engagement and outreach tool. Upon completion of the game, the user is shown the score, the dose received, as well as a list of dose received in well-known instances such as eating a banana or in getting an x-ray at the dentist’s office. The dose minimization game developed earlier for computers has now been developed for use as a game-app for cell phones. These recent developments allow for wider outreach, further increasing the use of the model as an outreach and educational tool.
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