{"title":"基于VR头显的3D教育游戏的设计与实现","authors":"Xiaoqiang Hu, Rui Su, Ling He","doi":"10.1109/ISET.2016.15","DOIUrl":null,"url":null,"abstract":"Rapid popularization of VR equipment in human life has brought unprecedented convenience and entertainment experience. Cardboard, Oculus Rift, VR Gear and other VR headsets are gradually being accepted and recognized. The realization of VR educational games will become the key point of the application of VR technology in the field of education. This paper demonstrates how to the possibility of educational game by using VR Gear which is a VR display device produced by Samsung. The 3D educational game of a garbage classification is designed and implemented to cultivate students' green habits. This game promotes development in VR industry, provides educational resources and also supports students' autonomous learning.","PeriodicalId":192854,"journal":{"name":"2016 International Symposium on Educational Technology (ISET)","volume":"12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-07-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"The Design and Implementation of the 3D Educational Game Based on VR Headsets\",\"authors\":\"Xiaoqiang Hu, Rui Su, Ling He\",\"doi\":\"10.1109/ISET.2016.15\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Rapid popularization of VR equipment in human life has brought unprecedented convenience and entertainment experience. Cardboard, Oculus Rift, VR Gear and other VR headsets are gradually being accepted and recognized. The realization of VR educational games will become the key point of the application of VR technology in the field of education. This paper demonstrates how to the possibility of educational game by using VR Gear which is a VR display device produced by Samsung. The 3D educational game of a garbage classification is designed and implemented to cultivate students' green habits. This game promotes development in VR industry, provides educational resources and also supports students' autonomous learning.\",\"PeriodicalId\":192854,\"journal\":{\"name\":\"2016 International Symposium on Educational Technology (ISET)\",\"volume\":\"12 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-07-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 International Symposium on Educational Technology (ISET)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISET.2016.15\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 International Symposium on Educational Technology (ISET)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISET.2016.15","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Design and Implementation of the 3D Educational Game Based on VR Headsets
Rapid popularization of VR equipment in human life has brought unprecedented convenience and entertainment experience. Cardboard, Oculus Rift, VR Gear and other VR headsets are gradually being accepted and recognized. The realization of VR educational games will become the key point of the application of VR technology in the field of education. This paper demonstrates how to the possibility of educational game by using VR Gear which is a VR display device produced by Samsung. The 3D educational game of a garbage classification is designed and implemented to cultivate students' green habits. This game promotes development in VR industry, provides educational resources and also supports students' autonomous learning.