混合现实应用中基于单相机图像的光滑反射方法

Tobias Schwandt, W. Broll
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引用次数: 14

摘要

适当的场景推理为虚拟对象与真实环境的无缝集成提供了基础。虽然在许多AR/MR环境中被广泛忽视,但以前提供良好结果的方法是基于相当复杂的设置,通常涉及镜像球,几个HDR相机和鱼眼镜头来实现适当的光探针。在本文中,我们提出了一种方法,只需要一个RGB-D相机图像来生成虚拟物体上的光滑反射。我们的方法是基于真实环境的部分3D重建,结合屏幕空间光线追踪机制。我们表明,我们的方法允许真实环境的令人信服的反射以及MR环境的虚拟对象之间的相互反射。
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A Single Camera Image Based Approach for Glossy Reflections in Mixed Reality Applications
Proper scene inference provides the basis for a seamless integration of virtual objects into the real environment. While widely neglected in many AR/MR environments, previous approaches providing good results were based on rather complex setups, often involving mirrored balls, several HDR cameras, and fish eye lenses to achieve proper light probes. In this paper we present an approach requiring a single RGB-D camera image only for generating glossy reflections on virtual objects. Our approach is based on a partial 3D reconstruction of the real environment combined with a screen-space ray-tracing mechanism. We show that our approach allows for convincing reflections of the real environment as well as mutual reflections between virtual objects of an MR environment.
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