认知风格对编程桌游学习表现和游戏行为的影响

J. Yen, Wei-Chi Liao
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引用次数: 2

摘要

摘要本研究旨在探讨不同认知风格对小学生编程桌游学习表现及游戏行为的影响。这项准实验设计研究持续两周,每周3小时。研究对象为25名参加学习编程棋盘游戏课程的六年级学生(采用小组嵌入式图形测试评估)。对最终试验数据进行ANCOVA(协方差分析)和t检验分析。研究结论如下:首先,在编程棋盘游戏中,领域独立学习者比领域依赖学习者取得了显著改善的学习成果。第二,尽管场独立型和场依赖型学习者在游戏行为上没有显著差异,但场独立型学习者表现出更多与复杂思维执行相关的学习行为。本研究建议针对不同认知风格的学习者提供差异化的指导,应更多地提高编程表现和积极游戏行为的有效性。
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Effects of Cognitive Styles on Learning Performance and Gaming Behavior in a Programming Board Game
The aim of the study was to examine the effects of different cognitive styles on the elementary students' learning performance and play behavior in a programming board game. This quasi-experimental design study lasted two weeks with 3 hours per week. The subjects were 25 field-independent and field-dependent 6th grade students (assessed by the Group Embedded Figures Test) who participated in a learning programming board game course. An ANCOVA (analysis of covariance) and t-test analysis were performed on the definitive test data. Conclusions of the findings are as follows. First, in the programming board game, field-independent learners achieved significantly improved learning outcomes over field-dependent learners. Second, although no significant difference was found in gaming behavior between field-independent and field-dependent learners, the field-independence group demonstrated more learning behavior related to the execution of complex thinking. This study suggests to provide differentiated instruction for learners of different cognitive styles, should be more to enhance the effectiveness of programming performance and positive gaming behavior.
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