开发人员对面向对象设计和架构角色的看法

M. Aniche, M. Gerosa, Christoph Treude
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引用次数: 3

摘要

软件开发人员通常依赖于众所周知的软件架构模式,比如MVC,来构建他们的应用程序。在许多这样的模式中,类在系统中扮演特定的角色,例如控制器或实体,这意味着这些类中的每一个在面向对象的类设计和实现方面都具有特定的特征。实际上,正如我们在前面的研究中所显示的,架构角色在代码度量方面是不同的。在本文中,我们展示了一个软件开发公司的研究,在这个研究中,我们捕获了开发人员对其系统中体系结构角色的面向对象设计方面的看法,以及这些看法是否与源代码度量分析相匹配。我们发现他们的开发人员对他们的架构角色在面向对象设计方面的行为没有共同的认识,并且他们的认识也与源代码度量分析的结果不匹配。这种现象似乎也与开发者的经验无关。我们发现这些结果令人震惊,因此,我们建议软件开发团队投资于教育和知识共享,了解他们的系统架构角色的行为。
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Developers' Perceptions on Object-Oriented Design and Architectural Roles
Software developers commonly rely on well-known software architecture patterns, such as MVC, to build their applications. In many of these patterns, classes play specific roles in the system, such as Controllers or Entities, which means that each of these classes has specific characteristics in terms of object-oriented class design and implementation. Indeed, as we have shown in a previous study, architectural roles are different from each other in terms of code metrics. In this paper, we present a study in a software development company in which we captured developers' perceptions on object-oriented design aspects of the architectural roles in their system and whether these perceptions match the source code metric analysis. We found that their developers do not have a common perception of how their architectural roles behave in terms of object-oriented design aspects, and that their perceptions also do not match the results of the source code metric analysis. This phenomenon also does not seem to be related to developers' experience. We find these results alarming, and thus, we suggest software development teams to invest in education and knowledge sharing about how their system's architectural roles behave.
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