基于立体运动的多分辨率图形切割建立视觉对应关系

Joshua Worby, James MacLean
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引用次数: 4

摘要

本文提出了一种用于生成密集视差图的立体运动框架的多分辨率图切割(MRGC)的设计和实现。在原始图切割框架下,同时估计立体和运动。我们的框架将问题从一个维度扩展到五个维度,从而大大增加了复杂性。使用三种不同的多分辨率图切算法,LDNR, EL和SAC,我们从半度量平滑函数的定义中减少了限制alpha - beta交换算法(复杂度为O(mn 2))所需的像素数m和标签数n。这减少了计算时间,并且能够处理更大的图像和更大的标签集。在计算中使用的三种MRGC算法的选择决定了适当的精度水平和所需的计算时间。
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Establishing Visual Correspondence from Multi-Resolution Graph Cuts for Stereo-Motion
This paper presents the design and implementation of a multi-resolution graph cuts (MRGC) for stereo-motion framework that produces dense disparity maps. Both stereo and motion are estimated simultaneously under the original graph cuts framework. Our framework extends the problem from one to five dimensions, creating a large in- crease in complexity. Using three different multi-resolution graph cut algorithms, LDNR, EL and SAC, we reduce the number of pixels m and the number of labels n that limit the alpha - beta swap algorithm (with complexity O(mn 2) required from the definition of our semi-metric smoothness function. This results in a reduction of computation time and the ability to handle larger images and larger label sets. The choice of the three MRGC algorithms to use in computation deter- mines the appropriate level of accuracy and computation time desired.
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