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引用次数: 8

摘要

几乎所有物理分布式软件的主要特征之一是,它必须处理物理世界的不可预测性和复杂性。例如,它必须检测故障并执行恢复过程,它可能必须动态地重新配置自己,等等。实际上,所有这样的分布式系统实际上都是实时系统。随着越来越多的软件系统变得分布式,体系结构问题变得越来越重要。一个好的体系结构可以最小化复杂性,并增加运行时可控性的可能性。这也是它经历进化变化的能力的关键。因此,以正式和清晰的方式对复杂的分层体系结构建模的能力也很重要。最初在ROOM(实时面向对象建模)语言中定义的结构建模概念为这一目的提供了良好的基础。
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Using the object paradigm for distributed real-time systems
One of the primary features of almost all physically distributed software is that it has to deal with the unpredictable nature and complexity of the physical world. For example, it has to detect failures and undertake recovery procedures, it may have to reconfigure itself dynamically, and so on. In effect, all such distributed systems are de facto real time systems. As more and more software systems become distributed, the issue of architecture becomes more critical. A good architecture minimizes complexity and increases the likelihood of run time controllability. It is also key to its ability to undergo evolutionary change. Consequently, the ability to model complex layered architectures in a formal and clear way is also important. The structural modeling concepts originally defined in the ROOM (real time object oriented modeling) language provide an excellent base for this purpose.
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