UI/UX在马纳多市的UMKM流动食品销售应用采用了设计思考方法

Jovianto Marcellino Dumalang, C. Montolalu, Dodisutarma Lapihu
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引用次数: 0

摘要

本研究旨在创建一个用户界面(UI)和用户体验(UX)设计,使人们更容易使用设计思维方法在烹饪umkm购买食物,该方法有几个阶段,即强调,定义,构思,原型和测试阶段。设计思维方法是用来创造解决方案,以解决用户感受到的问题。在进行测试中,该研究使用可用性测试和测试受访者谁会提供一个评估通过测试使用单一缓解问题的测试结果为6.7 7,和测试使用的系统可用性量表测试结果93 100,可以得出的结论是,手机的UI / UX设计食品销售申请msm的万鸦老可以由受访者使用得当,并能提供解决方案存在的问题。
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Perancangan UI/UX Aplikasi Penjualan Makanan berbasis Mobile pada UMKM di Kota Manado menggunakan metode Design Thinking
This research aims to create a User Interface (UI) and User Experience (UX) design so that people become easier to buy food at Culinary UMKMs using the Design Thinking method which has several stages, namely the Emphatize, Define, Ideate, Prototype, and Testing stages. The Design Thinking method is used to create solutions to solve problems felt by users. In conducting testing, the study used Usability Testing and tested 10 respondents who would provide an assessment through testing using the Single Ease Question which has a test result of 6.7 out of 7, and testing using the System Usability Scale which has a test result of 93 out of 100, which can be concluded that the UI / UX design of mobile-based food sales applications for MSMEs in the city of Manado can be used properly by respondents, and can provide solutions to existing problems.
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