{"title":"超越环:1区间连通图的聚集","authors":"O. Michail, P. Spirakis, Michail Theofilatos","doi":"10.1142/s0129626421500201","DOIUrl":null,"url":null,"abstract":"We examine the problem of gathering [Formula: see text] agents (or multi-agent rendezvous) in dynamic graphs which may change in every round. We consider a variant of the [Formula: see text]-interval connectivity model [9] in which all instances (snapshots) are always connected spanning subgraphs of an underlying graph, not necessarily a clique. The agents are identical and not equipped with explicit communication capabilities, and are initially arbitrarily positioned on the graph. The problem is for the agents to gather at the same node, not fixed in advance. We first show that the problem becomes impossible to solve if the underlying graph has a cycle. In light of this, we study a relaxed version of this problem, called weak gathering, where the agents are allowed to gather either at the same node, or at two adjacent nodes. Our goal is to characterize the class of 1-interval connected graphs and initial configurations in which the problem is solvable, both with and without homebases. On the negative side we show that when the underlying graph contains a spanning bicyclic subgraph and satisfies an additional connectivity property, weak gathering is unsolvable, thus we concentrate mainly on unicyclic graphs. As we show, in most instances of initial agent configurations, the agents must meet on the cycle. This adds an additional difficulty to the problem, as they need to explore the graph and recognize the nodes that form the cycle. We provide a deterministic algorithm for the solvable cases of this problem that runs in [Formula: see text] number of rounds.","PeriodicalId":422436,"journal":{"name":"Parallel Process. Lett.","volume":"38 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-11-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Beyond Rings: Gathering in 1-Interval Connected Graphs\",\"authors\":\"O. Michail, P. Spirakis, Michail Theofilatos\",\"doi\":\"10.1142/s0129626421500201\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We examine the problem of gathering [Formula: see text] agents (or multi-agent rendezvous) in dynamic graphs which may change in every round. We consider a variant of the [Formula: see text]-interval connectivity model [9] in which all instances (snapshots) are always connected spanning subgraphs of an underlying graph, not necessarily a clique. The agents are identical and not equipped with explicit communication capabilities, and are initially arbitrarily positioned on the graph. The problem is for the agents to gather at the same node, not fixed in advance. We first show that the problem becomes impossible to solve if the underlying graph has a cycle. In light of this, we study a relaxed version of this problem, called weak gathering, where the agents are allowed to gather either at the same node, or at two adjacent nodes. Our goal is to characterize the class of 1-interval connected graphs and initial configurations in which the problem is solvable, both with and without homebases. On the negative side we show that when the underlying graph contains a spanning bicyclic subgraph and satisfies an additional connectivity property, weak gathering is unsolvable, thus we concentrate mainly on unicyclic graphs. As we show, in most instances of initial agent configurations, the agents must meet on the cycle. This adds an additional difficulty to the problem, as they need to explore the graph and recognize the nodes that form the cycle. We provide a deterministic algorithm for the solvable cases of this problem that runs in [Formula: see text] number of rounds.\",\"PeriodicalId\":422436,\"journal\":{\"name\":\"Parallel Process. Lett.\",\"volume\":\"38 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-11-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Parallel Process. Lett.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1142/s0129626421500201\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Parallel Process. Lett.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1142/s0129626421500201","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Beyond Rings: Gathering in 1-Interval Connected Graphs
We examine the problem of gathering [Formula: see text] agents (or multi-agent rendezvous) in dynamic graphs which may change in every round. We consider a variant of the [Formula: see text]-interval connectivity model [9] in which all instances (snapshots) are always connected spanning subgraphs of an underlying graph, not necessarily a clique. The agents are identical and not equipped with explicit communication capabilities, and are initially arbitrarily positioned on the graph. The problem is for the agents to gather at the same node, not fixed in advance. We first show that the problem becomes impossible to solve if the underlying graph has a cycle. In light of this, we study a relaxed version of this problem, called weak gathering, where the agents are allowed to gather either at the same node, or at two adjacent nodes. Our goal is to characterize the class of 1-interval connected graphs and initial configurations in which the problem is solvable, both with and without homebases. On the negative side we show that when the underlying graph contains a spanning bicyclic subgraph and satisfies an additional connectivity property, weak gathering is unsolvable, thus we concentrate mainly on unicyclic graphs. As we show, in most instances of initial agent configurations, the agents must meet on the cycle. This adds an additional difficulty to the problem, as they need to explore the graph and recognize the nodes that form the cycle. We provide a deterministic algorithm for the solvable cases of this problem that runs in [Formula: see text] number of rounds.