{"title":"有限定猜测动作的游戏","authors":"Thomas Colcombet, Stefan Göller","doi":"10.1145/2933575.2934502","DOIUrl":null,"url":null,"abstract":"We introduce games with (bound) guess actions. These are games in which the players may be asked along the play to provide numbers that need to satisfy some bounding constraints. These are natural extensions of domination games occurring in the regular cost function theory. In this paper we consider more specifically the case where the constraints to be bounded are regular cost functions, and the long term goal is an ω-regular winning condition. We show that such games are decidable on finite arenas.","PeriodicalId":206395,"journal":{"name":"2016 31st Annual ACM/IEEE Symposium on Logic in Computer Science (LICS)","volume":"81 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-07-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Games with bound guess actions\",\"authors\":\"Thomas Colcombet, Stefan Göller\",\"doi\":\"10.1145/2933575.2934502\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We introduce games with (bound) guess actions. These are games in which the players may be asked along the play to provide numbers that need to satisfy some bounding constraints. These are natural extensions of domination games occurring in the regular cost function theory. In this paper we consider more specifically the case where the constraints to be bounded are regular cost functions, and the long term goal is an ω-regular winning condition. We show that such games are decidable on finite arenas.\",\"PeriodicalId\":206395,\"journal\":{\"name\":\"2016 31st Annual ACM/IEEE Symposium on Logic in Computer Science (LICS)\",\"volume\":\"81 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-07-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 31st Annual ACM/IEEE Symposium on Logic in Computer Science (LICS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2933575.2934502\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 31st Annual ACM/IEEE Symposium on Logic in Computer Science (LICS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2933575.2934502","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We introduce games with (bound) guess actions. These are games in which the players may be asked along the play to provide numbers that need to satisfy some bounding constraints. These are natural extensions of domination games occurring in the regular cost function theory. In this paper we consider more specifically the case where the constraints to be bounded are regular cost functions, and the long term goal is an ω-regular winning condition. We show that such games are decidable on finite arenas.