一个实时增强现实应用程序,以提高学习者在课堂上的参与度

R. Rajkumar, Shivaraman Ramakrishnan, Pavan Nikhil Yeturu, Arutla Siddharth Reddy
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引用次数: 0

摘要

许多新兴应用都是通过增强现实(AR)创建的,也就是说,它是通往当前现实的门户,涉及创新作为教育中另一个关注的焦点。随着新冠疫情的结束,正在完成学业的学生们在网上上课后,不得不回到他们原来的脱节课堂。所提出的系统是一个多功能的AR应用程序,将增加学生在课堂上的承诺。该应用程序显示动态课程内容,而不是传统的黑板。该应用程序使用基于标记的AR模块结构来增加到板的网关。每当智能设备将应用程序聚焦到课堂板上时,用户就可以看到相应的视频记录、网页和任何其他互动活动。记录持续的评估,以比较所提出的和传统的课堂教学方法。根据所提出方法的评估结果,它鼓励在传统课堂环境中使用AR的适当用例。
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A real-time Augmented Reality application to increase the learners’ engagement in Classroom
Many emerging applications are created with Augment Reality (AR) is to say it’s the doorway to this present reality, involving innovation as another focal point to glance through in education. As the pandemic closes, understudies chasing after their schooling are made to return to their primary methods of disconnected classes after going to classes on the web. The proposed system is a versatile AR application that will increment understudy commitment in the classroom. The application shows dynamic course content rather than the conventional chalkboard. The application uses the marker-based AR module structure to increase a gateway to the board. Whenever the smart devices focus the application towards the class board, the users can see the appropriate video recordings, web pages, and any other interactive activities. The continuous assessment is recorded to compare the proposed and traditional classroom teaching methods. According to the assessment result of the proposed method, it encourages an appropriate use case of AR in the conventional classroom environment.
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