{"title":"海洋奇缘:为塔玛塔的巢穴设计基于几何的迪斯科球照明","authors":"D. Byun, Shant Ergenian, Gregory Culp","doi":"10.1145/3084363.3085058","DOIUrl":null,"url":null,"abstract":"In the \"Lair of Tamatoa\" sequence of our latest movie Moana, we had 56 disco ball lighting effects shots. Our effects and lighting departments collaborated closely to create the bizarre and ludicrous environment of the scene. We developed a geometry-based lighting pipeline which allowed us to interactively design the light effects..","PeriodicalId":163368,"journal":{"name":"ACM SIGGRAPH 2017 Talks","volume":"395 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Moana: geometry based disco ball lighting for tamatoa's lair\",\"authors\":\"D. Byun, Shant Ergenian, Gregory Culp\",\"doi\":\"10.1145/3084363.3085058\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In the \\\"Lair of Tamatoa\\\" sequence of our latest movie Moana, we had 56 disco ball lighting effects shots. Our effects and lighting departments collaborated closely to create the bizarre and ludicrous environment of the scene. We developed a geometry-based lighting pipeline which allowed us to interactively design the light effects..\",\"PeriodicalId\":163368,\"journal\":{\"name\":\"ACM SIGGRAPH 2017 Talks\",\"volume\":\"395 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-07-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2017 Talks\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3084363.3085058\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2017 Talks","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3084363.3085058","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Moana: geometry based disco ball lighting for tamatoa's lair
In the "Lair of Tamatoa" sequence of our latest movie Moana, we had 56 disco ball lighting effects shots. Our effects and lighting departments collaborated closely to create the bizarre and ludicrous environment of the scene. We developed a geometry-based lighting pipeline which allowed us to interactively design the light effects..