联合分布非交互仿真的可判定性

Badih Ghazi, Pritish Kamath, M. Sudan
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引用次数: 30

摘要

本文给出了信息论中一类被广泛研究的“非交互”模拟问题的可决性结果。例如,P在三元组(0,0),(0,1),(1,0)上是均匀的,Q是“双对称二进制源”,即U和V是均匀的±1个变量,相关性为0.49,如果P能模拟Q是开的。本文证明,当P是有限域上的分布,Q是2 × 2分布时,则非交互模拟问题是可判定的:具体来说,给定δ > 0,算法在由P和δ的某些函数限定的时间内运行,并且要么给出δ-接近Q的非交互式模拟协议,要么断言没有协议得到O(δ)-接近Q。这种结果的主要挑战是确定需要从P(x)中提取的样本数n的显式(可计算)收敛界。y)得到δ-接近q。我们引用了布尔函数分析的当代结果,如不变性原理和正则引理来获得这样的显式边界。
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Decidability of Non-interactive Simulation of Joint Distributions
We present decidability results for a sub-class of "non-interactive" simulation problems, a well-studied class of problems in information theory. A non-interactive simulation problem is specified by two distributions P(x, y) and Q(u, v): The goal is to determine if two players, Alice and Bob, that observe sequences Xn and Yn respectively where {(Xi, Yi)}ni = 1 are drawn i.i.d. from P(x, y) can generate pairs U and V respectively (without communicating with each other) with a joint distribution that is arbitrarily close in total variation to Q(u, v). Even when P and Q are extremely simple: e.g., P is uniform on the triples (0, 0), (0,1), (1,0) and Q is a "doubly symmetric binary source", i.e., U and V are uniform ± 1 variables with correlation say 0.49, it is open if P can simulate Q. In this work, we show that whenever P is a distribution on a finite domain and Q is a 2 × 2 distribution, then the non-interactive simulation problem is decidable: specifically, given δ > 0 the algorithm runs in time bounded by some function of P and δ and either gives a non-interactive simulation protocol that is δ-close to Q or asserts that no protocol gets O(δ)-close to Q. The main challenge to such a result is determining explicit (computable) convergence bounds on the number n of samples that need to be drawn from P(x, y) to get δ-close to Q. We invoke contemporary results from the analysis of Boolean functions such as the invariance principle and a regularity lemma to obtain such explicit bounds.
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