{"title":"优化接缝雕刻在多gpu系统上的实时图像大小调整","authors":"I. Kim, Jidong Zhai, Yan Li, Wenguang Chen","doi":"10.1109/PADSW.2014.7097861","DOIUrl":null,"url":null,"abstract":"Image resizing is increasingly important for picture sharing and exchanging between various personal electronic equipments. Seam Carving is a state-of-the-art approach for effective image resizing because of its content-aware characteristic. However, complex computation and memory access patterns make it time-consuming and prevent its wide usage in real-time image processing. To address these problems, we propose a novel algorithm, called Non-Cumulative Seam Carving (NCSC), which removes main computation bottleneck. Furthermore, we also propose an adaptive multi-seam algorithm for better parallelism on GPU platforms. Finally, we implement our algorithm on a multi-GPU platform. Results show that our approach achieves a maximum 140× speedup on a two-GPU system over the sequential version. It only takes 0.11 second to resize a 1024×640 image by half in width compared to 15.5 seconds with the traditional seam carving.","PeriodicalId":421740,"journal":{"name":"2014 20th IEEE International Conference on Parallel and Distributed Systems (ICPADS)","volume":"357 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Optimizing Seam Carving on multi-GPU systems for real-time image resizing\",\"authors\":\"I. Kim, Jidong Zhai, Yan Li, Wenguang Chen\",\"doi\":\"10.1109/PADSW.2014.7097861\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Image resizing is increasingly important for picture sharing and exchanging between various personal electronic equipments. Seam Carving is a state-of-the-art approach for effective image resizing because of its content-aware characteristic. However, complex computation and memory access patterns make it time-consuming and prevent its wide usage in real-time image processing. To address these problems, we propose a novel algorithm, called Non-Cumulative Seam Carving (NCSC), which removes main computation bottleneck. Furthermore, we also propose an adaptive multi-seam algorithm for better parallelism on GPU platforms. Finally, we implement our algorithm on a multi-GPU platform. Results show that our approach achieves a maximum 140× speedup on a two-GPU system over the sequential version. It only takes 0.11 second to resize a 1024×640 image by half in width compared to 15.5 seconds with the traditional seam carving.\",\"PeriodicalId\":421740,\"journal\":{\"name\":\"2014 20th IEEE International Conference on Parallel and Distributed Systems (ICPADS)\",\"volume\":\"357 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2014 20th IEEE International Conference on Parallel and Distributed Systems (ICPADS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/PADSW.2014.7097861\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 20th IEEE International Conference on Parallel and Distributed Systems (ICPADS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PADSW.2014.7097861","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Optimizing Seam Carving on multi-GPU systems for real-time image resizing
Image resizing is increasingly important for picture sharing and exchanging between various personal electronic equipments. Seam Carving is a state-of-the-art approach for effective image resizing because of its content-aware characteristic. However, complex computation and memory access patterns make it time-consuming and prevent its wide usage in real-time image processing. To address these problems, we propose a novel algorithm, called Non-Cumulative Seam Carving (NCSC), which removes main computation bottleneck. Furthermore, we also propose an adaptive multi-seam algorithm for better parallelism on GPU platforms. Finally, we implement our algorithm on a multi-GPU platform. Results show that our approach achieves a maximum 140× speedup on a two-GPU system over the sequential version. It only takes 0.11 second to resize a 1024×640 image by half in width compared to 15.5 seconds with the traditional seam carving.