{"title":"基于CUDA的自然邻域插值网格DEM构建","authors":"Simin You, Jianting Zhang","doi":"10.1145/2345316.2345349","DOIUrl":null,"url":null,"abstract":"Constructing digitial elevation model(DEM) from dense LiDAR points becomes increasingly important. Natural Neighbor Interpolation (NNI) is a popular approach to DEM construction from point datasets but is computationally intensive. In this study, we present a set of General Purpose computing Graphics Processing Unit(GPGPU) based algorithms that can significant speed up the process. Evaluating three real world LiDAR datasets each contains 6~7 million points shows that our CUDA based implementation on a NVIDIA GTX 480 GPU card is several times to nearly 2 orders faster than the current state-of-the-art NNI based DEM construction using graphics hardware acceleration.","PeriodicalId":400763,"journal":{"name":"International Conference and Exhibition on Computing for Geospatial Research & Application","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"Constructing natural neighbor interpolation based grid DEM using CUDA\",\"authors\":\"Simin You, Jianting Zhang\",\"doi\":\"10.1145/2345316.2345349\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Constructing digitial elevation model(DEM) from dense LiDAR points becomes increasingly important. Natural Neighbor Interpolation (NNI) is a popular approach to DEM construction from point datasets but is computationally intensive. In this study, we present a set of General Purpose computing Graphics Processing Unit(GPGPU) based algorithms that can significant speed up the process. Evaluating three real world LiDAR datasets each contains 6~7 million points shows that our CUDA based implementation on a NVIDIA GTX 480 GPU card is several times to nearly 2 orders faster than the current state-of-the-art NNI based DEM construction using graphics hardware acceleration.\",\"PeriodicalId\":400763,\"journal\":{\"name\":\"International Conference and Exhibition on Computing for Geospatial Research & Application\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Conference and Exhibition on Computing for Geospatial Research & Application\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2345316.2345349\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference and Exhibition on Computing for Geospatial Research & Application","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2345316.2345349","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Constructing natural neighbor interpolation based grid DEM using CUDA
Constructing digitial elevation model(DEM) from dense LiDAR points becomes increasingly important. Natural Neighbor Interpolation (NNI) is a popular approach to DEM construction from point datasets but is computationally intensive. In this study, we present a set of General Purpose computing Graphics Processing Unit(GPGPU) based algorithms that can significant speed up the process. Evaluating three real world LiDAR datasets each contains 6~7 million points shows that our CUDA based implementation on a NVIDIA GTX 480 GPU card is several times to nearly 2 orders faster than the current state-of-the-art NNI based DEM construction using graphics hardware acceleration.