二人追逃博弈的新方法

H. El-Alfy, Amr Kabardy
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引用次数: 1

摘要

我们研究了通过固定在跟踪机器人上的移动摄像机来保持智能体在障碍物之间移动的无阻碍视图的问题。这就是所谓的双人追击逃避游戏。使用环境的网格离散化,我们开发了一种算法,该算法可以确定,给定追捕者和逃避者的初始位置,如果逃避者可以采取任何移动策略以摆脱追捕者的视线,从而赢得游戏。如果确定不存在逃避者的获胜策略,我们也会计算一个追踪者的轨迹,使逃避者在视线范围内,对于逃避者可以选择的每一条轨迹。
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A new approach for the two-player pursuit-evasion game
We study the problem of maintaining an unobstructed view of an agent moving amongst obstacles by a moving camera fixed to a pursuing robot. This is known as a two-player pursuit evasion game. Using a mesh discretization of the environment, we develop an algorithm that determines, given initial positions of both pursuer and evader, if the evader can take any moving strategy to go out of sight of the pursuer, and thus win the game. If it is decided that there is no winning strategy for the evader, we also compute a pursuer's trajectory that keeps the evader within sight, for every trajectory that the evader can take.
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