数据驱动动画技术

Hongchuan Yu, T. Komura, J. Zhang
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引用次数: 2

摘要

本次为期一天的研讨会与SIGGRAPH亚洲2017联合举办,旨在汇集来自计算机图形学、计算机视觉、虚拟现实、人机交互和机器学习等不同背景的研究人员,他们对数据驱动的逼真动画有着共同的兴趣。对这一新兴主题的兴趣可能源于各种来源,例如从激光扫描仪或KINECT等RGBD相机收集的点云数据,由运动结构(SfM)重建的高分辨率几何图形,包括高帧率光学跟踪器和imu在内的运动捕捉设备,来自数百万移动设备的GPS数据等。尽管数据集具有高维度和巨大的容量,但机器学习和大数据技术的发展使研究人员能够从中提取重要特征,用于数据分析、合成和编辑。
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Data-driven animation technology (D2AT)
The aim of this full-day workshop in conjunction with SIGGRAPH Asia 2017 is to bring together researchers from diverse backgrounds, such as computer graphics, computer vision, virtual reality, human computer interactions and machine learning, with a common interest in data-driven, realistic animation. Interests in this emerging topic may stem from a variety of sources, e.g. point cloud data collected from laser scanners or RGBD cameras such as KINECT, high resolution geometry reconstructed by Structure from Motion (SfM), motion capture devices including high frame-rate optical trackers and IMUs, GPS data from millions of mobile devices etc. Despite the high dimensionality and the huge volume of the dataset, the boost in machine learning and big data technologies are allowing researchers to extract important features from them for which can be applied for data analysis, synthesis and editing.
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SIGGRAPH Asia 2017 Workshops Artificial intelligence MEETS virtual and augmented realities Digital heritage and innovative collaborations workshop Data-driven animation technology (D2AT)
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