基于cuda GPU的计算机围棋引擎并行设计

Qifei Zhang, Zhiqing Liu
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摘要

随着图形处理器(Graphics Processing Unit, GPU)处理能力的快速增长,利用GPU作为协处理器来辅助CPU进行并行计算已成为不可缺少的功能。CUDA(计算统一设备体系结构)编程模型还提供了C/ c++语言支持,使编程变得容易。本文详细介绍了如何利用基于费米架构GPU的蒙特卡罗算法设计计算机围棋引擎。分析了蒙特卡罗算法的特点,结合CUDA架构的特点,将算法划分为各个子模块,便于GPU快速、方便地进行计算。
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A parallel design of computer Go engine on CUDA-enabled GPU
With the rapid growth of Graphics Processing Unit (GPU) processing capability, using GPU as a coprocessor to assist the CPU in parallel computing has become indispensable. CUDA (Compute Unified Device Architecture) programming model also gives C/C++ language support which makes programming easily. This paper details how to design an engine of computer Go with Monte-Carlo algorithm which is based on GPU with Fermi architecture. We analyze the characteristics of Monte-Carlo algorithm, combined with the CUDA architecture features, divide the algorithm into various sub-modules for GPU computing fast and easily.
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