基于簇的MANET安全IDS节能认证方案

Sandeep Rai, R. Boghey, P. Yadav
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引用次数: 7

摘要

移动自组织网络(MANET)是一种自律、动态的基础设施,比节点本身更少的无线网络具有路由能力。MANET的入侵检测系统(EDIS)需要监视活动并检测网络中的任何干扰或弱点。本文针对需要在专用移动网络中保持活动的入侵检测系统,提出了一种有效的基于概率的聚类模型。建议的概率模型是在区域节点之间的IDS之间使用基于集群的协作,以减少维护成功通信的单个开销。ids通常检查每个节点以监视网络的行为,这维持了电池设备在功率和计算资源方面的开销。因此,在本文中,我们的目标是在不影响其有效性的情况下限制IDS的上层控制包。为了验证所提出的模型,本文在多人游戏中建立了id游戏和集群集群之间的交互模型,其中玩家具有部分合作和部分冲突的目标,并使用K-mean块。本文对该游戏进行了理论分析,并用仿真结果对游戏组进行了验证。
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Cluster based energy efficient authentication scheme for secure IDS over MANET
Mobile ad-hoc networks (MANET) are self-discipline and dynamic infrastructure and less wireless networks than nodes are in themselves to have routing capability. Intrusion Detection Systems (EDIS) at MANET are required to monitor activities and detect any interference or weakness in the network. In this paper we present an effective probability-based cluster model for intrusion detection systems that need to remain active in a dedicated mobile network. The suggested probabilistic model is the use of cluster-based collaboration between IDS among district nodes to reduce individual overhead to maintain successful communication. IDSs typically examine each node to monitor the behavior of the network, which maintains the overhead of a battery device in terms of power and computing resources. Therefore, in this article our goal is to limit the upper control packet of IDS without compromising its effectiveness. To validate the proposed model, the paper interactions model between the Ids game and the cluster cluster in a multiplayer multiplayer game in which players have partially cooperative and partially conflicting goals and use K-mean blocks. This article theoretically analyzes this game and the game group supports it with simulation results.
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