基于基因表达编程的实时策略生成进化共生代理

S. Sithungu, E. M. Ehlers
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摘要

AdaptiveSGA是一种通过共生博弈代理模型实现基于自适应博弈人工智能的动态难度平衡的方法。之前的研究表明,AdaptiveSGA可以根据对手的表现有效地改变球队的策略,从而在模拟足球中实现动态难度平衡。适应性ga预先存在的策略,并在运行时在它们之间切换,通过调整游戏对人类玩家的挑战来增加游戏的重玩性。尽管这种方法是有效的,但它的局限性在于,如果人类玩家超过了计算机对手最聪明的策略,那么模型就无法在运行期间生成新的策略,从而有可能战胜人类玩家。只有当人类玩家没有克服预先存在的策略池中的最佳策略时,AdaptiveSGA才能保持与人类玩家的互动。目前的工作通过引入进化共生代理来解决这一限制,该代理的目的是通过使用基因表达编程的进化机制实时(在游戏过程中)生成新的策略。实验结果表明,进化共生因子的存在可以使用基因表达编程来生成能够胜过对手策略的策略。
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A Gene Expression Programming Inspired Evolution Symbiont Agent for Real-Time Strategy Generation
AdaptiveSGA is a method for achieving Adaptive Game Artificial Intelligence-Based Dynamic Difficulty Balancing through the Symbiotic Game Agent Model. Previous work has shown that AdaptiveSGA can achieve Dynamic Difficulty Balancing in simulated soccer by effectively changing a team's strategy based on the opponent's performance. AdaptiveSGA pre-existing strategies and switches between them during runtime to increase the game's replayability by adapting the challenge it poses to the human player. Although this method works, its limitation is that if the human player surpasses the most intelligent strategy of the computer opponent, there is no way for the model to generate a new strategy during runtime that can potentially overcome the human player. AdaptiveSGA can only maintain engagement with the human player if the human player has not overcome the best strategy for the pool of pre-existing strategies. Current work addresses this limitation by introducing an Evolution Symbiont Agent whose purpose is to generate new strategies in real-time (during gameplay) through evolutionary mechanisms using Gene Expression Programming. Experimental results show that the presence of the evolution symbiont agent can use Gene Expression Programming to generate strategies capable of outperforming an opposing strategy.
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