帮助软件开发者将GDPR付诸实践的游戏设计框架

Abdulrahman Alhazmi, N. Arachchilage
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引用次数: 4

摘要

互联网的发展大大增加了软件系统中的数据泄露(即隐私泄露)。可以说,软件开发人员未能通过适当的隐私指南或法律(如通用数据保护条例(GDPR))将隐私实现到软件系统中。GDPR有一套指导方针,使软件开发人员能够在软件系统中实现隐私。然而,这些指导方针是在律师而不是软件开发人员的考虑下制定的。这可能会阻碍开发人员将GDPR付诸实践,并最终通过他们开发的系统导致数据泄露。另一方面,软件开发人员也需要帮助(例如工具支持或教育干预)。因此,本文提出了一个游戏设计框架,作为一种教育干预,教导软件开发者实现基于GDPR的隐私保护软件系统。提出的框架侧重于通过开发人员的动机来改进他们的安全编码行为。它还确保软件开发商在开发保护隐私的软件系统时能够将GDPR付诸实践。
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A Serious Game Design Framework for Software Developers to Put GDPR into Practice
The growth of the internet has significantly increased data breaches (i.e. privacy breaches) in software systems. It could be argued that software developers failed to implement privacy into software systems with the appropriate privacy guidelines or laws such as the General Data Protection Regulation (GDPR). GDPR has a set of guidelines that enables software developers to implement privacy into software systems. Nevertheless, these guidelines have been developed with lawyers in mind, rather than software developers. This could hinder developers from putting GDPR into practice and eventually lead to data breaches through the systems they develop. On the other hand, software developers also need help (e.g. tooling support or educational interventions). Therefore, this paper proposes a game design framework, as an educational intervention, to teach software developers to implement privacy-preserving software systems taking GDPR on-board. The proposed framework focuses on improving developers’ security coding behavior through their motivation. It also ensures software developers can put GDPR into practice when developing privacy-preserving software systems.
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