Nilotpal Biswas, Debangshu Banerjee, S. Bhattacharya
{"title":"基于目标选择运动的虚拟现实自然行走速度预测","authors":"Nilotpal Biswas, Debangshu Banerjee, S. Bhattacharya","doi":"10.1145/3489849.3489944","DOIUrl":null,"url":null,"abstract":"Travelling speed plays an essential role in the overall user experience while navigating inside a virtual environment. Researchers have used various travelling speed that matches the user speed profile in order to give a natural walking experience. However, predicting a user’s instantaneous walking speed can be challenging when there is no continuous input from the user. Target selection-based techniques are those where the user selects the target to reach there automatically. These techniques also lack naturalness due to their low interaction fidelity. In this work, we have proposed a mathematical model that can dynamically compute the instantaneous natural walking speed while moving from one point to another in a virtual environment. We formulated our model with the help of user studies.","PeriodicalId":345527,"journal":{"name":"Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Natural walking speed prediction in Virtual Reality while using target selection-based locomotion\",\"authors\":\"Nilotpal Biswas, Debangshu Banerjee, S. Bhattacharya\",\"doi\":\"10.1145/3489849.3489944\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Travelling speed plays an essential role in the overall user experience while navigating inside a virtual environment. Researchers have used various travelling speed that matches the user speed profile in order to give a natural walking experience. However, predicting a user’s instantaneous walking speed can be challenging when there is no continuous input from the user. Target selection-based techniques are those where the user selects the target to reach there automatically. These techniques also lack naturalness due to their low interaction fidelity. In this work, we have proposed a mathematical model that can dynamically compute the instantaneous natural walking speed while moving from one point to another in a virtual environment. We formulated our model with the help of user studies.\",\"PeriodicalId\":345527,\"journal\":{\"name\":\"Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology\",\"volume\":\"15 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3489849.3489944\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3489849.3489944","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Natural walking speed prediction in Virtual Reality while using target selection-based locomotion
Travelling speed plays an essential role in the overall user experience while navigating inside a virtual environment. Researchers have used various travelling speed that matches the user speed profile in order to give a natural walking experience. However, predicting a user’s instantaneous walking speed can be challenging when there is no continuous input from the user. Target selection-based techniques are those where the user selects the target to reach there automatically. These techniques also lack naturalness due to their low interaction fidelity. In this work, we have proposed a mathematical model that can dynamically compute the instantaneous natural walking speed while moving from one point to another in a virtual environment. We formulated our model with the help of user studies.