车载信息娱乐系统中多点触控滑动手势使用的探索

Ziyi Shen, Guo-dong Yin
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引用次数: 0

摘要

虽然越来越多的功能被集成到中央触摸屏中,但许多研究人员已经证明,触摸屏可能会分散驾驶员的注意力,导致事故。语音控制也被证明是精神紧张,需要很长时间的互动。本文以已经广泛应用于车载的多点触控屏幕或触控板为基础,探讨了多点触控滑动手势操作的实用性。构建了多点触控滑动手势车载信息娱乐系统(IVI)和传统触控车载信息娱乐系统,并从主客观两方面对两者进行了评价。结果非常积极:通过使用滑动手势操作,眼睛越野时间减少了87.3%,偏离车道次数减少了86.84%,事故率从7.5%降低到0%。驾驶活动负荷得分降低了一半以上,用户体验问卷得分提高了2个名次。
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Exploration of Multi-Touch Sliding Gesture Usage in In-Vehicle Infotainment System
Although more and more functions are integrated into the center touch screens, many researchers have proved that touch screens might distract drivers’ attention and cause accidents. Voice controls were also proved mentally straining and takes long interaction times.This article explored the practicability of multi-touch sliding gesture operations, basing on multi-touch screens or touchpads that are already widely used in vehicles. We built a multi-touch sliding gesture In-Vehicle Infotainment (IVI) system and a traditional touch IVI system, then evaluated them from both subjective and objective perspectives. The results are very positive: by using sliding gesture operations, the eye off-road time reduced 87.3%, the off-lane counts reduced 86.84% and the accident rate reduced from 7.5% to 0%. The driving activity load score reduced by more than half and the User Experience Questionnaire scored 2 ranks better.
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