在人机交互中,眼睛看到的是什么?

Roel Vertegaal
{"title":"在人机交互中,眼睛看到的是什么?","authors":"Roel Vertegaal","doi":"10.1145/507072.507084","DOIUrl":null,"url":null,"abstract":"In recent years, there has been a resurgence of interest in the use of eye tracking systems for interactive purposes. However, it is easy to be fooled by the interactive power of eye tracking. When first encountering eye based interaction, most people are genuinely impressed with the almost magical window into the mind of the user that it seems to provide. There are two reasons why this belief may lead to subsequent disappointment. Firstly, although current eye tracking equipment is far superior to that used in the seventies and early eighties, it is by no means perfect. For example, there is still the tradeoff between the use of an obtrusive head-based system or a desk-based system with limited head movement. Such technical problems continue to limit the usefulness of eye tracking as a generic form of input. Secondly, there are real methodological problems regarding the interpretation of eye input for use in graphical user interfaces. One example, the \"Midas Touch\" problem, is observed in systems that use eye movements to directly control a mouse cursor. When does the system decide that a user is interested in a visual object? Systems that implement dwell time for this purpose run the risk of disallowing visual scanning behavior, requiring users to control their eye movements for the purposes of output, rather than input. However, difficulties in the interpretation of visual interest remain even when systems use another input modality for signaling intent. Another classic methodological problem is exemplified by the application of eye movement recording in usability studies. Although eye fixations provide some of the best measures of visual interest, they do not provide a measure of cognitive interest. It is one thing to determine whether a user has observed certain visual information, but quite another to determine whether this information has in fact been processed or understood. Some of our technological problems can and will be solved. However, we believe that our methodological issues point to a more fundamental problem: What is the nature of the input information conveyed by eye movements and to what interactive functions can this information provide added value?","PeriodicalId":127538,"journal":{"name":"Eye Tracking Research & Application","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2002-03-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"What do the eyes behold for human-computer interaction?\",\"authors\":\"Roel Vertegaal\",\"doi\":\"10.1145/507072.507084\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In recent years, there has been a resurgence of interest in the use of eye tracking systems for interactive purposes. However, it is easy to be fooled by the interactive power of eye tracking. When first encountering eye based interaction, most people are genuinely impressed with the almost magical window into the mind of the user that it seems to provide. There are two reasons why this belief may lead to subsequent disappointment. Firstly, although current eye tracking equipment is far superior to that used in the seventies and early eighties, it is by no means perfect. For example, there is still the tradeoff between the use of an obtrusive head-based system or a desk-based system with limited head movement. Such technical problems continue to limit the usefulness of eye tracking as a generic form of input. Secondly, there are real methodological problems regarding the interpretation of eye input for use in graphical user interfaces. One example, the \\\"Midas Touch\\\" problem, is observed in systems that use eye movements to directly control a mouse cursor. When does the system decide that a user is interested in a visual object? Systems that implement dwell time for this purpose run the risk of disallowing visual scanning behavior, requiring users to control their eye movements for the purposes of output, rather than input. However, difficulties in the interpretation of visual interest remain even when systems use another input modality for signaling intent. Another classic methodological problem is exemplified by the application of eye movement recording in usability studies. Although eye fixations provide some of the best measures of visual interest, they do not provide a measure of cognitive interest. It is one thing to determine whether a user has observed certain visual information, but quite another to determine whether this information has in fact been processed or understood. Some of our technological problems can and will be solved. However, we believe that our methodological issues point to a more fundamental problem: What is the nature of the input information conveyed by eye movements and to what interactive functions can this information provide added value?\",\"PeriodicalId\":127538,\"journal\":{\"name\":\"Eye Tracking Research & Application\",\"volume\":\"16 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2002-03-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Eye Tracking Research & Application\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/507072.507084\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Eye Tracking Research & Application","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/507072.507084","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4

摘要

近年来,人们对将眼动追踪系统用于互动目的的兴趣重新燃起。然而,人们很容易被眼动追踪的互动能力所欺骗。当第一次接触到基于眼睛的交互时,大多数人都对它提供的几乎是进入用户心灵的神奇窗口印象深刻。这种信念可能导致随后的失望有两个原因。首先,虽然目前的眼动追踪设备远远优于70年代和80年代初使用的设备,但它绝不是完美的。例如,在使用突兀的头部系统或头部运动受限的桌面系统之间仍然存在权衡。这些技术问题继续限制眼动追踪作为一种通用输入形式的有效性。其次,对于在图形用户界面中使用的眼睛输入的解释存在真正的方法问题。例如,在使用眼球运动直接控制鼠标光标的系统中可以观察到“点石成金”问题。系统何时判断用户对视觉对象感兴趣?为这一目的而实现停留时间的系统存在不允许视觉扫描行为的风险,要求用户控制他们的眼球运动以达到输出而不是输入的目的。然而,即使系统使用另一种输入方式来表示意图,在解释视觉兴趣方面仍然存在困难。另一个经典的方法论问题是眼动记录在可用性研究中的应用。虽然注视提供了一些视觉兴趣的最佳衡量标准,但它们并不能提供认知兴趣的衡量标准。确定用户是否观察到某些视觉信息是一回事,而确定用户是否处理或理解了这些信息则完全是另一回事。我们的一些技术问题能够而且将会得到解决。然而,我们相信我们的方法论问题指向了一个更根本的问题:眼动传递的输入信息的本质是什么?这些信息可以为哪些交互功能提供附加价值?
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
What do the eyes behold for human-computer interaction?
In recent years, there has been a resurgence of interest in the use of eye tracking systems for interactive purposes. However, it is easy to be fooled by the interactive power of eye tracking. When first encountering eye based interaction, most people are genuinely impressed with the almost magical window into the mind of the user that it seems to provide. There are two reasons why this belief may lead to subsequent disappointment. Firstly, although current eye tracking equipment is far superior to that used in the seventies and early eighties, it is by no means perfect. For example, there is still the tradeoff between the use of an obtrusive head-based system or a desk-based system with limited head movement. Such technical problems continue to limit the usefulness of eye tracking as a generic form of input. Secondly, there are real methodological problems regarding the interpretation of eye input for use in graphical user interfaces. One example, the "Midas Touch" problem, is observed in systems that use eye movements to directly control a mouse cursor. When does the system decide that a user is interested in a visual object? Systems that implement dwell time for this purpose run the risk of disallowing visual scanning behavior, requiring users to control their eye movements for the purposes of output, rather than input. However, difficulties in the interpretation of visual interest remain even when systems use another input modality for signaling intent. Another classic methodological problem is exemplified by the application of eye movement recording in usability studies. Although eye fixations provide some of the best measures of visual interest, they do not provide a measure of cognitive interest. It is one thing to determine whether a user has observed certain visual information, but quite another to determine whether this information has in fact been processed or understood. Some of our technological problems can and will be solved. However, we believe that our methodological issues point to a more fundamental problem: What is the nature of the input information conveyed by eye movements and to what interactive functions can this information provide added value?
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Investigating the Gap: Gaze and Movement Analysis in Immersive Environments Automated Insight Tool: Analyzing Eye Tracking Data of Expert and Novice Radiologists During Optic Disc Detection Task Investigation of Unconscious Gaze and Head Direction in Videoconference - Turning off Microphone/Camera by Unconscious Gaze and Head Direction - Towards More Accurate Help: Informing Teachers how to Support NDD Children by Serious Games and Eye Tracking Technologies Evaluating Subject Behavior During Ingestion: A Portable Eye-Tracking Approach
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1