富有同情心的游戏AI的抽象模型:为富有同情心的游戏设计同伴

A. Tece Bayrak
{"title":"富有同情心的游戏AI的抽象模型:为富有同情心的游戏设计同伴","authors":"A. Tece Bayrak","doi":"10.54941/ahfe100887","DOIUrl":null,"url":null,"abstract":"Aslıhan Tece BayrakDepartment of Game DevelopmentMedia Design SchoolAuckland, New ZealandABSTRACTThe application of using digital technologies for diagnosis, treatment, and health care has increased as a strategy to provide effective and reachable services for a growing elderly population with increasing number of chronic diseases. Similarly, the interest in using game technology and game experience for these purposes is rising. This paper presents a conceptual model for a compassionate game AI that aids the player-patients throughout their gameplay experience. The model outlines how compassion can be injected in the nature of the companion to fulfill its role within a compassionate game. Compassionate game design aims to offer a comforting experience within the challenging nature of games. Complementing this, compassionate AI is uplifting and supportive while also receptive to the dynamics of the game.","PeriodicalId":259265,"journal":{"name":"AHFE International","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"An Abstract Model for a Compassionate Game AI: Designing a Companion for a Compassionate Game\",\"authors\":\"A. Tece Bayrak\",\"doi\":\"10.54941/ahfe100887\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Aslıhan Tece BayrakDepartment of Game DevelopmentMedia Design SchoolAuckland, New ZealandABSTRACTThe application of using digital technologies for diagnosis, treatment, and health care has increased as a strategy to provide effective and reachable services for a growing elderly population with increasing number of chronic diseases. Similarly, the interest in using game technology and game experience for these purposes is rising. This paper presents a conceptual model for a compassionate game AI that aids the player-patients throughout their gameplay experience. The model outlines how compassion can be injected in the nature of the companion to fulfill its role within a compassionate game. Compassionate game design aims to offer a comforting experience within the challenging nature of games. Complementing this, compassionate AI is uplifting and supportive while also receptive to the dynamics of the game.\",\"PeriodicalId\":259265,\"journal\":{\"name\":\"AHFE International\",\"volume\":\"37 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"AHFE International\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.54941/ahfe100887\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"AHFE International","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.54941/ahfe100887","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

Aslıhan Tece bayraks游戏开发媒体设计学院奥克兰,新西兰摘要使用数字技术进行诊断、治疗和卫生保健的应用已经增加,作为一种策略,为越来越多的老年人口提供有效和可获得的服务,慢性病越来越多。同样,使用游戏技术和游戏体验实现这些目的的兴趣也在上升。本文提出了一个富有同情心的游戏AI的概念模型,它可以在玩家患者的游戏体验中提供帮助。该模型概述了如何将同情心注入到同伴的本质中,以履行其在富有同情心的游戏中的角色。富有同情心的游戏设计旨在在游戏的挑战性中提供舒适的体验。与此相辅相成的是,富有同情心的AI在接受游戏动态的同时也令人振奋和支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
An Abstract Model for a Compassionate Game AI: Designing a Companion for a Compassionate Game
Aslıhan Tece BayrakDepartment of Game DevelopmentMedia Design SchoolAuckland, New ZealandABSTRACTThe application of using digital technologies for diagnosis, treatment, and health care has increased as a strategy to provide effective and reachable services for a growing elderly population with increasing number of chronic diseases. Similarly, the interest in using game technology and game experience for these purposes is rising. This paper presents a conceptual model for a compassionate game AI that aids the player-patients throughout their gameplay experience. The model outlines how compassion can be injected in the nature of the companion to fulfill its role within a compassionate game. Compassionate game design aims to offer a comforting experience within the challenging nature of games. Complementing this, compassionate AI is uplifting and supportive while also receptive to the dynamics of the game.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Revitalizing The National Folk Play: The Tiger Hunting Folk Play Promoting Occupational Safety, Health, and Well-Being in SME Manufacturing Companies A Multi-Criteria and Multi-Actor Perspective for the Evaluation of Sustainability Services Open Innovation and Prospective Ergonomics for Smart Clothes Time Study and Design
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1