V. Kannappan, Owen Noel Newton Fernando, A. Chattopadhyay, Xavier Tan, Jeffrey Hong, S. H. Soon, Hui En Lye
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引用次数: 9
摘要
本研究旨在透过互动学习游戏,将生产性失败教学理念落实到教学中,以培育创新的教与学。该研究还旨在促进创新的学习方法,提高学生的学习体验,以及他们对计算机科学学科中所教授的链表数据结构概念的理解,因为学生对这一概念的理解并不广泛。“La Petite Fee Cosmo”是一款2D架桥益智游戏,旨在帮助学生了解链表的基本概念,并培养他们在不同情况下创造性地使用链表的各种功能。
La Petite Fee Cosmo: Learning Data Structures Through Game-Based Learning
This research aims to implement the productive failure teaching concept with interactive learning games as a method to nurture innovative teaching and learning. The research also aims to promote innovative approaches to learning and improving students' learning experience, and their understanding of linked list data structure concepts taught in computer science subjects since students do not widely understand this concept. A 2D bridge building puzzle game, “La Petite Fee Cosmo” was developed to assist students in not only understanding the underlying concepts of the linked list but also foster creative usage of the various functionalities of linked list in diverse situations.