{"title":"在基于闪存的固态驱动器调度-性能建模和优化","authors":"W. Bux, Xiao-Yu Hu, I. Iliadis, R. Haas","doi":"10.1109/MASCOTS.2012.58","DOIUrl":null,"url":null,"abstract":"In this paper, we study the performance of solid-state drives that employ flash technology as storage medium. Our prime objective is to understand how the scheduling of the user-generated read and write commands and the read, write, and erase operations induced by the garbage-collection process affect the basic performance measures throughput and latency. We demonstrate that the most straightforward scheduling that prioritizes the processing of garbage-collection-related commands over user-related commands suffers from severe latency deficiencies. These problems can be overcome by using a more sophisticated priority scheme that minimizes the user-perceived latency without throughput penalty or deadlock exposure. Using both analysis and simulation, we investigate how these schemes perform under a variety of system design parameters and workloads. Our results can be directly applied to the engineering of a performance-optimized solid-state-drive system.","PeriodicalId":278764,"journal":{"name":"2012 IEEE 20th International Symposium on Modeling, Analysis and Simulation of Computer and Telecommunication Systems","volume":"38 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-08-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Scheduling in Flash-Based Solid-State Drives - Performance Modeling and Optimization\",\"authors\":\"W. Bux, Xiao-Yu Hu, I. Iliadis, R. Haas\",\"doi\":\"10.1109/MASCOTS.2012.58\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we study the performance of solid-state drives that employ flash technology as storage medium. Our prime objective is to understand how the scheduling of the user-generated read and write commands and the read, write, and erase operations induced by the garbage-collection process affect the basic performance measures throughput and latency. We demonstrate that the most straightforward scheduling that prioritizes the processing of garbage-collection-related commands over user-related commands suffers from severe latency deficiencies. These problems can be overcome by using a more sophisticated priority scheme that minimizes the user-perceived latency without throughput penalty or deadlock exposure. Using both analysis and simulation, we investigate how these schemes perform under a variety of system design parameters and workloads. Our results can be directly applied to the engineering of a performance-optimized solid-state-drive system.\",\"PeriodicalId\":278764,\"journal\":{\"name\":\"2012 IEEE 20th International Symposium on Modeling, Analysis and Simulation of Computer and Telecommunication Systems\",\"volume\":\"38 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-08-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2012 IEEE 20th International Symposium on Modeling, Analysis and Simulation of Computer and Telecommunication Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/MASCOTS.2012.58\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE 20th International Symposium on Modeling, Analysis and Simulation of Computer and Telecommunication Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MASCOTS.2012.58","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Scheduling in Flash-Based Solid-State Drives - Performance Modeling and Optimization
In this paper, we study the performance of solid-state drives that employ flash technology as storage medium. Our prime objective is to understand how the scheduling of the user-generated read and write commands and the read, write, and erase operations induced by the garbage-collection process affect the basic performance measures throughput and latency. We demonstrate that the most straightforward scheduling that prioritizes the processing of garbage-collection-related commands over user-related commands suffers from severe latency deficiencies. These problems can be overcome by using a more sophisticated priority scheme that minimizes the user-perceived latency without throughput penalty or deadlock exposure. Using both analysis and simulation, we investigate how these schemes perform under a variety of system design parameters and workloads. Our results can be directly applied to the engineering of a performance-optimized solid-state-drive system.