Gaëtan Parseihian, M. Aramaki, S. Ystad, R. Kronland-Martinet
{"title":"盲人驾驶游戏中导引的声音化策略探讨","authors":"Gaëtan Parseihian, M. Aramaki, S. Ystad, R. Kronland-Martinet","doi":"10.1007/978-3-030-01692-0_27","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":209862,"journal":{"name":"Computer Music Modeling and Retrieval","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2017-09-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Exploration of Sonification Strategies for Guidance in a Blind Driving Game\",\"authors\":\"Gaëtan Parseihian, M. Aramaki, S. Ystad, R. Kronland-Martinet\",\"doi\":\"10.1007/978-3-030-01692-0_27\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\",\"PeriodicalId\":209862,\"journal\":{\"name\":\"Computer Music Modeling and Retrieval\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-09-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Music Modeling and Retrieval\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1007/978-3-030-01692-0_27\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Music Modeling and Retrieval","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-3-030-01692-0_27","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}