{"title":"可逆确定性系统的pspace -完备性","authors":"E. Demaine, R. Hearn, D. Hendrickson, J. Lynch","doi":"10.48550/arXiv.2207.07229","DOIUrl":null,"url":null,"abstract":"We prove PSPACE-completeness of several reversible, fully deterministic systems. At the core, we develop a framework for such proofs (building on a result of Tsukiji and Hagiwara and a framework for motion planning through gadgets), showing that any system that can implement three basic gadgets is PSPACE-complete. We then apply this framework to four different systems, showing its versatility. First, we prove that Deterministic Constraint Logic is PSPACE-complete, fixing an error in a previous argument from 2008. Second, we give a new PSPACE-hardness proof for the reversible ‘billiard ball’ model of Fredkin and Toffoli from 40 years ago, newly establishing hardness when only two balls move at once. Third, we prove PSPACE-completeness of zero-player motion planning with any reversible deterministic interacting [Formula: see text]-tunnel gadget and a ‘rotate clockwise’ gadget (a zero-player analog of branching hallways). Fourth, we give simpler proofs that zero-player motion planning is PSPACE-complete with just a single gadget, the 3-spinner. These results should in turn make it even easier to prove PSPACE-hardness of other reversible deterministic systems.","PeriodicalId":340847,"journal":{"name":"Machines, Computations, and Universality","volume":"270 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"PSPACE-Completeness of Reversible Deterministic Systems\",\"authors\":\"E. Demaine, R. Hearn, D. Hendrickson, J. Lynch\",\"doi\":\"10.48550/arXiv.2207.07229\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We prove PSPACE-completeness of several reversible, fully deterministic systems. At the core, we develop a framework for such proofs (building on a result of Tsukiji and Hagiwara and a framework for motion planning through gadgets), showing that any system that can implement three basic gadgets is PSPACE-complete. We then apply this framework to four different systems, showing its versatility. First, we prove that Deterministic Constraint Logic is PSPACE-complete, fixing an error in a previous argument from 2008. Second, we give a new PSPACE-hardness proof for the reversible ‘billiard ball’ model of Fredkin and Toffoli from 40 years ago, newly establishing hardness when only two balls move at once. Third, we prove PSPACE-completeness of zero-player motion planning with any reversible deterministic interacting [Formula: see text]-tunnel gadget and a ‘rotate clockwise’ gadget (a zero-player analog of branching hallways). Fourth, we give simpler proofs that zero-player motion planning is PSPACE-complete with just a single gadget, the 3-spinner. These results should in turn make it even easier to prove PSPACE-hardness of other reversible deterministic systems.\",\"PeriodicalId\":340847,\"journal\":{\"name\":\"Machines, Computations, and Universality\",\"volume\":\"270 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-07-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Machines, Computations, and Universality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.48550/arXiv.2207.07229\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Machines, Computations, and Universality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.48550/arXiv.2207.07229","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
PSPACE-Completeness of Reversible Deterministic Systems
We prove PSPACE-completeness of several reversible, fully deterministic systems. At the core, we develop a framework for such proofs (building on a result of Tsukiji and Hagiwara and a framework for motion planning through gadgets), showing that any system that can implement three basic gadgets is PSPACE-complete. We then apply this framework to four different systems, showing its versatility. First, we prove that Deterministic Constraint Logic is PSPACE-complete, fixing an error in a previous argument from 2008. Second, we give a new PSPACE-hardness proof for the reversible ‘billiard ball’ model of Fredkin and Toffoli from 40 years ago, newly establishing hardness when only two balls move at once. Third, we prove PSPACE-completeness of zero-player motion planning with any reversible deterministic interacting [Formula: see text]-tunnel gadget and a ‘rotate clockwise’ gadget (a zero-player analog of branching hallways). Fourth, we give simpler proofs that zero-player motion planning is PSPACE-complete with just a single gadget, the 3-spinner. These results should in turn make it even easier to prove PSPACE-hardness of other reversible deterministic systems.