{"title":"CS1的活动设计:以能力为导向的方法(拆解知情设计教与学矩阵)","authors":"Alejandro Adorjan, I. F. D. Kereki","doi":"10.1109/CLEI.2013.6670622","DOIUrl":null,"url":null,"abstract":"In Introductory Computer Science courses, especially Computer Science 1 (CS1), dropout rates are generally high and results are often disappointing. In order to motivate and engage students to achieve better results in CS1, our teaching strategy is based on designing several activities using a competences oriented approach. This paper describes the use of a framework proposed by Crismond and Adams in order to create pedagogical activities for the CS1 course. We propose to extend that framework with competences oriented activities. We present a detailed description of each activity. Hypothetically, we propose that including this kind of activities helps to obtain better results. An initial experimentation with low number of students was done in 2012. Results show that the inclusion of those activities seems to be helpful for students taking the course for the first time. However, for students that did not pass the course previously it showed no significant difference.","PeriodicalId":184399,"journal":{"name":"2013 XXXIX Latin American Computing Conference (CLEI)","volume":"208 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-11-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Design of activities for CS1: A competences oriented approach (unpacking the Informed Design Teaching and Learning Matrix)\",\"authors\":\"Alejandro Adorjan, I. F. D. Kereki\",\"doi\":\"10.1109/CLEI.2013.6670622\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In Introductory Computer Science courses, especially Computer Science 1 (CS1), dropout rates are generally high and results are often disappointing. In order to motivate and engage students to achieve better results in CS1, our teaching strategy is based on designing several activities using a competences oriented approach. This paper describes the use of a framework proposed by Crismond and Adams in order to create pedagogical activities for the CS1 course. We propose to extend that framework with competences oriented activities. We present a detailed description of each activity. Hypothetically, we propose that including this kind of activities helps to obtain better results. An initial experimentation with low number of students was done in 2012. Results show that the inclusion of those activities seems to be helpful for students taking the course for the first time. However, for students that did not pass the course previously it showed no significant difference.\",\"PeriodicalId\":184399,\"journal\":{\"name\":\"2013 XXXIX Latin American Computing Conference (CLEI)\",\"volume\":\"208 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-11-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 XXXIX Latin American Computing Conference (CLEI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CLEI.2013.6670622\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 XXXIX Latin American Computing Conference (CLEI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CLEI.2013.6670622","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Design of activities for CS1: A competences oriented approach (unpacking the Informed Design Teaching and Learning Matrix)
In Introductory Computer Science courses, especially Computer Science 1 (CS1), dropout rates are generally high and results are often disappointing. In order to motivate and engage students to achieve better results in CS1, our teaching strategy is based on designing several activities using a competences oriented approach. This paper describes the use of a framework proposed by Crismond and Adams in order to create pedagogical activities for the CS1 course. We propose to extend that framework with competences oriented activities. We present a detailed description of each activity. Hypothetically, we propose that including this kind of activities helps to obtain better results. An initial experimentation with low number of students was done in 2012. Results show that the inclusion of those activities seems to be helpful for students taking the course for the first time. However, for students that did not pass the course previously it showed no significant difference.