一个基于android的汽车中间件架构,用于即插即用的应用程序

Jong-Woon Yoo, Youngwoo Lee, Dae-Jin Kim, KyoungSoo Park
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引用次数: 10

摘要

现代汽车正变得越来越智能,并演变成新的移动计算平台。随着汽车软件平台化的推进,对可重构汽车、即插即用式安装和升级汽车软件的需求也在增长。然而,现有的汽车软件平台并没有为动态重构和即插即用而设计。本文解决了当前汽车系统中即插即用的挑战。根据手机操作系统的最新进展,我们提出了一种基于android的软件架构,该架构支持汽车系统中的play-and-play。在我们的架构中,应用程序可以从云服务下载,并以分布式方式在ecu上执行。在安装应用程序之前,我们的系统执行可调度性分析,以检查最近车辆的实时性能需求。我们还提出了一个基于模型的开发工具,用于为我们的系统设计汽车应用程序的工作流。我们实现了一个原型,并证明了我们的方法的可行性。
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An Android-based automotive middleware architecture for plug-and-play of applications
Modern vehicles are getting increasingly smarter and evolving to become new mobile computing platforms. As the software platformization of vehicles advances, the demands for reconfigurable cars, installing and upgrading vehicle software as plug-and-play have also grown. However, the existing automotive software platforms are not designed for dynamic reconfiguration and plug-and-play. This paper addresses the plug-and-play challenge in the recent automotive systems. Drawing from recent advancements in the mobile phone operating systems, we propose an Android-based software architecture which supports the play-and-play in automotive systems. In our architecture, an application can be downloaded from cloud services and executed on ECUs in a distributed fashion. Before installing an application, our system performs schedulability analysis to check real-time performance requirements for recent vehicles. We also present a model-based development tool for designing a workflow of automotive applications for our system. We implement a prototype and demonstrate the feasibility of our approach.
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