{"title":"TCP在移动自组织网络中的表现有多差","authors":"Zhenghua Fu, Xiaoqiao Meng, Songwu Lu","doi":"10.1109/ISCC.2002.1021693","DOIUrl":null,"url":null,"abstract":"Several recent studies have indicated that TCP performance degrades significantly in mobile ad hoc networks. This paper examines how badly TCP may perform in such networks and provides a quantitative characterization of this performance gap. Previous approaches typically made comparisons by ignoring the inherent dynamics such as mobility, channel error and shared-channel contention. Our work provides a realistic, achievable TCP throughput upper bound, and may serve as a benchmark for future TCP modifications in ad hoc networks. Our simulation findings indicate that node mobility, especially mobility-induced network disconnection and reconnection events, has the most significant impact on TCP performance. TCP NewReno merely achieves about 10% of a reference TCPs throughput in such cases. As mobility increases, the relative throughput drop ranges from almost 0% in the static case to 1000% in a highly mobile scenario (mobility speed is 20 m/sec). In contrast, congestion and mild channel error (say, 1%) have less visible effect on TCP (with less than 10% performance drop compared with the reference TCP).","PeriodicalId":261743,"journal":{"name":"Proceedings ISCC 2002 Seventh International Symposium on Computers and Communications","volume":"727 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2002-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"180","resultStr":"{\"title\":\"How bad TCP can perform in mobile ad hoc networks\",\"authors\":\"Zhenghua Fu, Xiaoqiao Meng, Songwu Lu\",\"doi\":\"10.1109/ISCC.2002.1021693\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Several recent studies have indicated that TCP performance degrades significantly in mobile ad hoc networks. This paper examines how badly TCP may perform in such networks and provides a quantitative characterization of this performance gap. Previous approaches typically made comparisons by ignoring the inherent dynamics such as mobility, channel error and shared-channel contention. Our work provides a realistic, achievable TCP throughput upper bound, and may serve as a benchmark for future TCP modifications in ad hoc networks. Our simulation findings indicate that node mobility, especially mobility-induced network disconnection and reconnection events, has the most significant impact on TCP performance. TCP NewReno merely achieves about 10% of a reference TCPs throughput in such cases. As mobility increases, the relative throughput drop ranges from almost 0% in the static case to 1000% in a highly mobile scenario (mobility speed is 20 m/sec). In contrast, congestion and mild channel error (say, 1%) have less visible effect on TCP (with less than 10% performance drop compared with the reference TCP).\",\"PeriodicalId\":261743,\"journal\":{\"name\":\"Proceedings ISCC 2002 Seventh International Symposium on Computers and Communications\",\"volume\":\"727 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2002-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"180\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings ISCC 2002 Seventh International Symposium on Computers and Communications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISCC.2002.1021693\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings ISCC 2002 Seventh International Symposium on Computers and Communications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISCC.2002.1021693","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Several recent studies have indicated that TCP performance degrades significantly in mobile ad hoc networks. This paper examines how badly TCP may perform in such networks and provides a quantitative characterization of this performance gap. Previous approaches typically made comparisons by ignoring the inherent dynamics such as mobility, channel error and shared-channel contention. Our work provides a realistic, achievable TCP throughput upper bound, and may serve as a benchmark for future TCP modifications in ad hoc networks. Our simulation findings indicate that node mobility, especially mobility-induced network disconnection and reconnection events, has the most significant impact on TCP performance. TCP NewReno merely achieves about 10% of a reference TCPs throughput in such cases. As mobility increases, the relative throughput drop ranges from almost 0% in the static case to 1000% in a highly mobile scenario (mobility speed is 20 m/sec). In contrast, congestion and mild channel error (say, 1%) have less visible effect on TCP (with less than 10% performance drop compared with the reference TCP).