基于游戏化和复杂事件处理的智能产品协同设计和监控框架

S. Loizou, Amal Elgammal, I. Kumara, Panayiotis Christodoulou, M. Papazoglou, A. Andreou
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引用次数: 5

摘要

在传统的软件开发周期中,需求收集被认为是最关键的阶段。尽早获得正确的需求已经成为软件工程的信条,因为在后期的软件开发阶段纠正错误或不完整的需求会变得过于昂贵。对于产品服务系统(PSS),这种教条和标准需求工程(RE)方法是不合适的,因为一旦交付了产品服务,就认为经典的需求工程已经结束了。本文提出了一个新颖的框架,通过集成三种新颖和先进的技术来支持:基于视图的建模、可视化和监控,即面向产品的配置语言(PoCL)、游戏化和复杂事件处理(CEP),使客户和产品工程师能够共同设计智能产品。这创造了未来互联“智能”工厂的“数字孪生”模式。该框架正式建立在制造蓝图的新概念之上,制造蓝图是形式化的知识密集型结构,为可操作的PSS和生产“智能”提供了基础,并朝着更基于事实的制造决策迈进。正在通过实际案例研究实施和验证拟议的框架,以验证拟议解决方案的适用性、实用性和有效性。
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A Smart Product Co-design and Monitoring Framework Via Gamification and Complex Event Processing
In the traditional software development cycle, requirements gathering is considered the most critical phase. Getting the requirements right early has become a dogma in software engineering because the correction of erroneous or incomplete requirements in later software development phases becomes overly expensive. For product-service systems (PSS), this dogma and standard requirements engineering (RE) approaches are not appropriate because classical RE is considered concluded once a product service is delivered. This paper proposes a novel framework that enables the customer and the product engineer to co-design smart products by integrating three novel and advanced technologies to support: view-based modelling, visualization and monitoring, i.e., Product-Oriented Configuration Language (PoCL), gamification and Complex Event Processing (CEP), respectively. These create a “digital-twin” model of the connected ‘smart’ factory of the future. The framework is formally founded on the novel concept of manufacturing blueprints, which are formalized knowledge-intensive structures that provide the basis for actionable PSS and production “intelligence” and a move toward more fact-based manufacturing decisions. Implementation and validation of the proposed framework through real-life case studies are ongoing to validate the applicability, utility and efficacy of the proposed solutions.
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