工作坊:设计的驱动力是什么?

D. Mancl, S. Fraser, Gail E. Harris, W. Opdyke
{"title":"工作坊:设计的驱动力是什么?","authors":"D. Mancl, S. Fraser, Gail E. Harris, W. Opdyke","doi":"10.1145/2384716.2384781","DOIUrl":null,"url":null,"abstract":"Designers are busy people, and they are getting busier. In today's world designers must deal with three competing pressures:\n \"A relentless avalanche of changes in end-user technologies and applications domains,\n \"An insatiable marketplace that demands rapid delivery of innovative products and services, and\n \"A parade of improvements in implementation technologies: languages, tools, and prototyping environments.\n The job of design is becoming more frantic. Designers have less time to think. Managers have already sold the customers on the next innovation to the system, and the developers have already started hacking. Can we really think that fast?\n Maybe there is a silver bullet design methodology. There have been a number of attempts to drive design from responsibilities, features, tests, models, behavior, domains, and contracts. Could these be a good place to start? Do any of these approaches (RDD, FDD, TDD, and so on) offer any help to the busy designer?\n This workshop will attempt to gather the evidence for effective design principles. Should we consider adopting a single approach, or should we consider taking inspiration from several methods? The workshop will discuss benefits and pitfalls.","PeriodicalId":194590,"journal":{"name":"ACM SIGPLAN International Conference on Systems, Programming, Languages and Applications: Software for Humanity","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-10-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Workshop: what drives design?\",\"authors\":\"D. Mancl, S. Fraser, Gail E. Harris, W. Opdyke\",\"doi\":\"10.1145/2384716.2384781\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Designers are busy people, and they are getting busier. In today's world designers must deal with three competing pressures:\\n \\\"A relentless avalanche of changes in end-user technologies and applications domains,\\n \\\"An insatiable marketplace that demands rapid delivery of innovative products and services, and\\n \\\"A parade of improvements in implementation technologies: languages, tools, and prototyping environments.\\n The job of design is becoming more frantic. Designers have less time to think. Managers have already sold the customers on the next innovation to the system, and the developers have already started hacking. Can we really think that fast?\\n Maybe there is a silver bullet design methodology. There have been a number of attempts to drive design from responsibilities, features, tests, models, behavior, domains, and contracts. Could these be a good place to start? Do any of these approaches (RDD, FDD, TDD, and so on) offer any help to the busy designer?\\n This workshop will attempt to gather the evidence for effective design principles. Should we consider adopting a single approach, or should we consider taking inspiration from several methods? The workshop will discuss benefits and pitfalls.\",\"PeriodicalId\":194590,\"journal\":{\"name\":\"ACM SIGPLAN International Conference on Systems, Programming, Languages and Applications: Software for Humanity\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-10-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGPLAN International Conference on Systems, Programming, Languages and Applications: Software for Humanity\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2384716.2384781\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGPLAN International Conference on Systems, Programming, Languages and Applications: Software for Humanity","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2384716.2384781","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

设计师都是大忙人,而且越来越忙。在当今世界,设计人员必须应对三种相互竞争的压力:“终端用户技术和应用领域中无情的雪崩式变化”,要求快速交付创新产品和服务的永不满足的市场,以及“实现技术的一系列改进:语言、工具和原型环境”。设计工作正变得越来越疯狂。设计师思考的时间更少。管理人员已经向客户推销了系统的下一个创新,开发人员已经开始进行黑客攻击。我们真的能想那么快吗?也许有一个银弹设计方法。已经有许多尝试将设计从职责、特性、测试、模型、行为、领域和契约中驱动出来。这些会是一个好的开始吗?这些方法(RDD、FDD、TDD等等)对忙碌的设计人员有帮助吗?本次研讨会将尝试收集有效设计原则的证据。我们是应该考虑采用单一的方法,还是应该考虑从几种方法中汲取灵感?研讨会将讨论收益和缺陷。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Workshop: what drives design?
Designers are busy people, and they are getting busier. In today's world designers must deal with three competing pressures: "A relentless avalanche of changes in end-user technologies and applications domains, "An insatiable marketplace that demands rapid delivery of innovative products and services, and "A parade of improvements in implementation technologies: languages, tools, and prototyping environments. The job of design is becoming more frantic. Designers have less time to think. Managers have already sold the customers on the next innovation to the system, and the developers have already started hacking. Can we really think that fast? Maybe there is a silver bullet design methodology. There have been a number of attempts to drive design from responsibilities, features, tests, models, behavior, domains, and contracts. Could these be a good place to start? Do any of these approaches (RDD, FDD, TDD, and so on) offer any help to the busy designer? This workshop will attempt to gather the evidence for effective design principles. Should we consider adopting a single approach, or should we consider taking inspiration from several methods? The workshop will discuss benefits and pitfalls.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
A programmatic introduction to Neo4j Advanced debugging techniques to identify concurrency bugs in actor-based programs When importless becomes meaningful DSLDI 2014: second workshop on domain specific languages design and implementation FPW'14: future programming workshop
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1