结合虚拟(Oculus Rift & Gear VR)和增强现实与交互式应用程序,以提高三级医学和生物医学课程

Christian Moro, Zane Stromberga, A. Raikos, A. Stirling
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引用次数: 10

摘要

为了体验人体的内部工作原理和解剖结构,邦德大学开发了许多教学资源,学生可以在各种模式之间轮换:包括虚拟现实,使用Gear VR和Oculus Rift设备;增强现实,使用三星S7 Edge移动设备和Galaxy Tab S2;以及在笔记本电脑上运行的交互式应用程序。这些模块现在是医学专业解剖学和生物医学科学生理学课程的一部分。本次教育讲座将详细介绍我们目前对该计划的有效性及其对学生的好处,使用这些设备所经历的负面影响的研究,并提供最佳实践信息,以便其他机构如何将这项技术纳入他们的STEM课程。此外,演讲将根据我们的研究和经验,介绍“在大学课程中整合VR、AR和交互式软件应用的10个技巧”。
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Combining virtual (Oculus Rift & Gear VR) and augmented reality with interactive applications to enhance tertiary medical and biomedical curricula
In order to experience the inner-workings and anatomy of the human body, Bond University has developed a number of teaching resources where students rotate between a variety of modes: including Virtual Reality, using the Gear VR and Oculus Rift devices; Augmented Reality, using Samsung S7 Edge mobile devices and Galaxy Tab S2; and interactive applications running on laptops. These modules now form part of the Medical Program's Anatomy, and Biomedical Sciences Physiology curriculum. This Education Talk will detail our current research into the effectiveness of this program and its benefits to students, negative effects experienced from utilizing these devices, and provide best-practice information as to how other institutions could go about incorporating this technology into their STEM curricula. In addition, the presentation will describe the "10 tips regarding the integration of VR, AR and interactive software applications in University curricula", based on our research and experiences.
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