用于颈部运动的交互式机器人头

H. Amanda, S. Athuraliya, G. M. Bandara, S. R. Dohanayaka, A. T. D. S. Muthumala, A. Jayasekara
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引用次数: 6

摘要

如今,交互式机器人头越来越受欢迎,大多数任务都被机器人取代了。为了解决由于人们使用新技术设备而导致的颈部疼痛成为人们高度关注的疾病,本文讨论了一种作为运动教练的人形机器人头部。该机器人头部的特点是用户识别,并根据用户产生独特的运动模式。在识别用户后,它可以产生过去的锻炼记录,并且可以通过用户的语音对话或键盘输入来进行交互式会话。为了得到一个更像人的机器人头部和更像人的运动,本文建立了运动学模型和逆运动学模型。该机械结构是根据自然人类颈部的生物学数据开发的。本文讨论了颈部机制和运动指导员的总体程序及基本运动模式。本文还介绍了与用户的通信、人的识别系统以及获取用户动作的视觉反馈。这个机器人的头部可以通过增加更多的交互功能来进一步发展。
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Interactive robotic head for neck exercises
Interactive robot heads are becoming more and more popular in these days and most of the tasks are replaced by robots in these days. As a solution for neck pain which has become a highly attentive illness nowadays due to use of new technological devices with wrong postures by humans, a humanoid robotic head which acts as an exercise instructor is discussed in this paper. The special features of this robot head are user identification and producing unique exercise patterns according to the user. After identifying the user, it can produce the past exercise recordings and the interactive session can be carried out by voice to voice conversation or keyboard inputs from the user. Kinematic Model and Inverse Kinematic Model are developed as discussed in this paper in order to get a more human like robot head with more human like movements. The mechanical structure is developed based on the biological data of a natural human neck. Neck mechanism and exercise instructor overall procedure with basic exercise modes are discussed in this paper. Communication with user, person identification systems, and getting visual feedback of the user movements are also described in this paper. This robot head can be further developed by adding more interactive features.
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