通过随机抽样进行抗混叠

Mark A. Z. Dippé, E. Wold
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引用次数: 467

摘要

随机抽样技术,特别是泊松抽样和滤波抽样,得到了发展和分析。这些方法允许使用离散计算构造连续函数的无别名近似。随机采样将高频信息分散到宽带噪声中,而不是产生常规采样产生的假模式。采样过程中使用的随机性类型控制了噪声的频谱特征。平均采样率和被采样的函数决定了产生的噪声的量。采用自适应随机抽样,在函数变化最大的地方取更多的样本。估计用于确定在给定区域内需要多少样本。降噪滤波器用于提高给定采样率的效率。滤波器宽度自适应控制,进一步提高了性能。随机采样不仅可以应用于场景模拟的其他方面,也可以应用于时空模拟。光线追踪是一种可以通过随机抽样来消除混叠的图像合成方法。
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Antialiasing through stochastic sampling
Stochastic sampling techniques, in particular Poisson and fittered sampling, are developed and analyzed. These approaches allow the construction of alias-free approximations to continuous functions using discrete calculations. Stochastic sampling scatters high frequency information into broadband noise rather than generating the false patterne produced by regular sampling. The type of randomness used in the sampling process controls the spectral character of the noise. The average sampling rate and the function being sampled determine the amount of noise that is produced. Stochastic sampling is applied adaptively so that a greater number of samples are taken where the function varies most. An estimate is used to determine how many samples to take over a given region. Noise reducing filters are used to increase the efficacy of a given sampling rate. The filter width is adaptively controlled to further improve performance. Stochastic sampling can be applied spatiotemporally as well as to other aspects of scene simulation. Ray tracing is one example of an image synthesis approach that can be antialiased by stochastic sampling.
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