{"title":"浏览器中的mimicker:一种使用模仿来增强浏览体验的新型交互","authors":"Riku Arakawa, Hiromu Yakura","doi":"10.1145/3382507.3418811","DOIUrl":null,"url":null,"abstract":"Humans are known to have a better subconscious impression of other humans when their movements are imitated in social interactions. Despite this influential phenomenon, its application in human-computer interaction is currently limited to specific areas, such as an agent mimicking the head movements of a user in virtual reality, because capturing user movements conventionally requires external sensors. If we can implement the mimicry effect in a scalable platform without such sensors, a new approach for designing human-computer interaction will be introduced. Therefore, we have investigated whether users feel positively toward a mimicking agent that is delivered by a standalone web application using only a webcam. We also examined whether a web page that changes its background pattern based on head movements can foster a favorable impression. The positive effect confirmed in our experiments supports mimicry as a novel design practice to augment our daily browsing experiences.","PeriodicalId":402394,"journal":{"name":"Proceedings of the 2020 International Conference on Multimodal Interaction","volume":"73 4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Mimicker-in-the-Browser: A Novel Interaction Using Mimicry to Augment the Browsing Experience\",\"authors\":\"Riku Arakawa, Hiromu Yakura\",\"doi\":\"10.1145/3382507.3418811\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Humans are known to have a better subconscious impression of other humans when their movements are imitated in social interactions. Despite this influential phenomenon, its application in human-computer interaction is currently limited to specific areas, such as an agent mimicking the head movements of a user in virtual reality, because capturing user movements conventionally requires external sensors. If we can implement the mimicry effect in a scalable platform without such sensors, a new approach for designing human-computer interaction will be introduced. Therefore, we have investigated whether users feel positively toward a mimicking agent that is delivered by a standalone web application using only a webcam. We also examined whether a web page that changes its background pattern based on head movements can foster a favorable impression. The positive effect confirmed in our experiments supports mimicry as a novel design practice to augment our daily browsing experiences.\",\"PeriodicalId\":402394,\"journal\":{\"name\":\"Proceedings of the 2020 International Conference on Multimodal Interaction\",\"volume\":\"73 4 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-10-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2020 International Conference on Multimodal Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3382507.3418811\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2020 International Conference on Multimodal Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3382507.3418811","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Mimicker-in-the-Browser: A Novel Interaction Using Mimicry to Augment the Browsing Experience
Humans are known to have a better subconscious impression of other humans when their movements are imitated in social interactions. Despite this influential phenomenon, its application in human-computer interaction is currently limited to specific areas, such as an agent mimicking the head movements of a user in virtual reality, because capturing user movements conventionally requires external sensors. If we can implement the mimicry effect in a scalable platform without such sensors, a new approach for designing human-computer interaction will be introduced. Therefore, we have investigated whether users feel positively toward a mimicking agent that is delivered by a standalone web application using only a webcam. We also examined whether a web page that changes its background pattern based on head movements can foster a favorable impression. The positive effect confirmed in our experiments supports mimicry as a novel design practice to augment our daily browsing experiences.