{"title":"介绍波函数和概率的入门读物","authors":"Francesc Sabater, Carles Calero, Bruno Juliá-Díaz","doi":"10.3389/frqst.2023.1249325","DOIUrl":null,"url":null,"abstract":"We report on a quantum mechanics popularisation software, Eigengame , developed to get general audiences to play with key concepts in quantum mechanics, i.e., the wave function, the quantization of energy, the probability density and, to some extent, the measurement problem. The software is developed in python and is available online at github.","PeriodicalId":486621,"journal":{"name":"Frontiers in Quantum Science and Technology","volume":"28 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Eigengame: a primer to introduce wave functions and probabilities\",\"authors\":\"Francesc Sabater, Carles Calero, Bruno Juliá-Díaz\",\"doi\":\"10.3389/frqst.2023.1249325\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We report on a quantum mechanics popularisation software, Eigengame , developed to get general audiences to play with key concepts in quantum mechanics, i.e., the wave function, the quantization of energy, the probability density and, to some extent, the measurement problem. The software is developed in python and is available online at github.\",\"PeriodicalId\":486621,\"journal\":{\"name\":\"Frontiers in Quantum Science and Technology\",\"volume\":\"28 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-10-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Frontiers in Quantum Science and Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3389/frqst.2023.1249325\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Frontiers in Quantum Science and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3389/frqst.2023.1249325","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Eigengame: a primer to introduce wave functions and probabilities
We report on a quantum mechanics popularisation software, Eigengame , developed to get general audiences to play with key concepts in quantum mechanics, i.e., the wave function, the quantization of energy, the probability density and, to some extent, the measurement problem. The software is developed in python and is available online at github.