成长后的人机交互

IF 4.8 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS ACM Transactions on Computer-Human Interaction Pub Date : 2023-09-19 DOI:10.1145/3624981
Vishal Sharma, Neha Kumar, Bonnie Nardi
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引用次数: 0

摘要

人机交互(HCI)研究人员越来越多地质疑计算与不可持续和不公正的经济增长的关系,并推动寻找替代方案。后增长哲学结合了去增长、后发展和稳态方法,提供了一种不以增长为基础,而是以提高生活质量为基础的选择。它建议通过合理的分配实践来公平地减少资源的使用,其中实现的基础是团结、合作、关怀、社会正义和地方发展等价值观。在本文中,我们描述了HCI在研究、设计和实践中采取后增长导向的机会,以重新构想社会技术系统的设计,以推进可持续、公正和人道的未来。我们的目标是将后增长时期提出的批评、关注和建议整合到变革HCI实践中,以应对技术介导的变革。
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Post-growth Human–Computer Interaction
Human–Computer Interaction (HCI) researchers have increasingly been questioning computing’s engagement with unsustainable and unjust economic growth, pushing for identifying alternatives. Incorporating degrowth, post-development, and steady-state approaches, post-growth philosophy offers an alternative not rooted in growth but in improving quality of life. It recommends an equitable reduction in resource use through sensible distributive practices where fulfillment is based on values including solidarity, cooperation, care, social justice, and localized development. In this paper, we describe opportunities for HCI to take a post-growth orientation in research, design, and practice to reimagine the design of sociotechnical systems toward advancing sustainable, just, and humane futures. We aim for the critiques, concerns, and recommendations offered by post-growth to be integrated into transformative HCI practices for technology-mediated change.
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来源期刊
ACM Transactions on Computer-Human Interaction
ACM Transactions on Computer-Human Interaction 工程技术-计算机:控制论
CiteScore
8.50
自引率
5.40%
发文量
94
审稿时长
>12 weeks
期刊介绍: This ACM Transaction seeks to be the premier archival journal in the multidisciplinary field of human-computer interaction. Since its first issue in March 1994, it has presented work of the highest scientific quality that contributes to the practice in the present and future. The primary emphasis is on results of broad application, but the journal considers original work focused on specific domains, on special requirements, on ethical issues -- the full range of design, development, and use of interactive systems.
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