结束-不要羞耻:地狱夸脱的现实主义和新萨尔马西亚意识形态

IF 2.4 2区 文学 Q1 COMMUNICATION Games and Culture Pub Date : 2023-11-07 DOI:10.1177/15554120231210599
Tomasz Z. Majkowski, Magdalena Kozyra, Aleksandra Prokopek
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引用次数: 0

摘要

这是一款以17世纪波兰立陶宛联邦为背景的格斗游戏,因其现实主义而备受推崇,与波兰另类右翼的新萨尔马提主义意识形态针锋相对:这是波兰贵族数百年起源神话的最新版本。虽然我们不认为这款游戏是新萨尔马提亚思想扩散的自愿参与者,但我们认为,萨尔马提亚主义在波兰民族认同中的普遍存在,使得我们很难不认为保守的民族历史方法是“现实的”。在这篇文章中,我们呈现了萨尔马西亚神话的缩短历史和佩剑在波兰文化中所占据的特殊地位,并利用它们来理解Hellish Quart关于过去的愿景和战斗机制的“现实主义”的意识形态纠缠。
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Finish—Spare the Shame: Realism of Hellish Quart and Alt-Sarmatian Ideology
This article provides in-depth analysis of Hellish Quart: a fighting game set in 17th century Polish–Lithuanian Commonwealth, and cherished for its realism, vis-a-vis Neosarmatian ideology of the Polish alt-right: the current iteration of centuries-old origin myth of Polish nobility. While we do not consider the game a willing participant in the proliferation of Alt-Sarmatian ideas, we claim the pervasiveness of Sarmatism within Polish national identity makes it difficult not to consider the conservative approach to national history a “realistic one.” In this article, we present the shortened history of both Sarmatian myth and the special place sabre-fighting occupies in Polish culture, and utilize them to understand ideological entanglement of the “realism” offered by Hellish Quart regarding the vision of the past and the mechanics of combat.
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来源期刊
Games and Culture
Games and Culture Multiple-
CiteScore
7.20
自引率
7.10%
发文量
54
期刊介绍: Games and Culture publishes innovative theoretical and empirical research about games and culture within the context of interactive media. The journal serves as a premiere outlet for groundbreaking and germinal work in the field of game studies. The journal"s scope includes the sociocultural, political, and economic dimensions of gaming from a wide variety of perspectives, including textual analysis, political economy, cultural studies, ethnography, critical race studies, gender studies, media studies, public policy, international relations, and communication studies.
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