{"title":"关于开发具有教学效果的严肃游戏的中间设计理论","authors":"Tobias Schumacher, Marion Festing, Markus Bick","doi":"10.1080/10580530.2023.2267762","DOIUrl":null,"url":null,"abstract":"Serious games (SGs) represent promising digital learning tools. However, SG design frameworks frequently lack a comprehensive integration of pedagogical considerations, which might explain the observed variance in SG effectiveness. To address this research gap, we use a design science research approach to develop a mid-range design theory that translates pedagogy into SG design. We exemplify and empirically evaluate the application of our design theory with an SG designed for intercultural competency development with good results.","PeriodicalId":56289,"journal":{"name":"Information Systems Management","volume":"3 1","pages":"0"},"PeriodicalIF":3.0000,"publicationDate":"2023-10-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Toward a Mid-Range Design Theory for Developing Pedagogically Effective Serious Games\",\"authors\":\"Tobias Schumacher, Marion Festing, Markus Bick\",\"doi\":\"10.1080/10580530.2023.2267762\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Serious games (SGs) represent promising digital learning tools. However, SG design frameworks frequently lack a comprehensive integration of pedagogical considerations, which might explain the observed variance in SG effectiveness. To address this research gap, we use a design science research approach to develop a mid-range design theory that translates pedagogy into SG design. We exemplify and empirically evaluate the application of our design theory with an SG designed for intercultural competency development with good results.\",\"PeriodicalId\":56289,\"journal\":{\"name\":\"Information Systems Management\",\"volume\":\"3 1\",\"pages\":\"0\"},\"PeriodicalIF\":3.0000,\"publicationDate\":\"2023-10-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Information Systems Management\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/10580530.2023.2267762\",\"RegionNum\":3,\"RegionCategory\":\"管理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Information Systems Management","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/10580530.2023.2267762","RegionNum":3,"RegionCategory":"管理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
Toward a Mid-Range Design Theory for Developing Pedagogically Effective Serious Games
Serious games (SGs) represent promising digital learning tools. However, SG design frameworks frequently lack a comprehensive integration of pedagogical considerations, which might explain the observed variance in SG effectiveness. To address this research gap, we use a design science research approach to develop a mid-range design theory that translates pedagogy into SG design. We exemplify and empirically evaluate the application of our design theory with an SG designed for intercultural competency development with good results.
期刊介绍:
Information Systems Management (ISM) is the on-going exchange of academic research, best practices, and insights based on managerial experience. The journal’s goal is to advance the practice of information systems management through this exchange.
To meet this goal, ISM features themed papers examining a particular topic. In addition to themed papers, the journal regularly publishes on the following topics in IS management.
Achieving Strategic IT Alignment and Capabilities
IT Governance
CIO and IT Leadership Roles
IT Sourcing
Planning and Managing an Enterprise Infrastructure
IT Security
Selecting and Delivering Application Solutions
Portfolio Management
Managing Complex IT Projects
E-Business Technologies
Supporting Knowledge Work
The target readership includes both academics and practitioners. Hence, submissions integrating research and practice, and providing implications for both, are encouraged.