直接比较两个未修改界面的用户模型:关于将错误和纠错纳入认知用户模型的研究

AI EDAM Pub Date : 2024-01-02 DOI:10.1017/s089006042300015x
Farnaz Tehranchi, Amirreza Bagherzadeh, Frank E. Ritter
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引用次数: 0

摘要

能够直接使用未修改界面并学习如何完成任务的用户模型将有助于系统设计,以比较不同界面的任务知识和时间。包含用户错误也会有所帮助,因为用户总会犯错并产生错误。我们比较了三种用户模型:一种是模拟用户在 Emacs 中的 Dismal 电子表格中的行为的现有验证模型,一种是与 Excel 电子表格交互的新开发模型,还有一种是生成并修复用户错误的新模型。这些模型是通过一套模拟眼睛和手的扩展程序实现的。所有模型都在不修改参与者使用的系统的情况下完成了一项 14 步任务。这些模型预测,Excel 中的任务比 Dismal 中的任务快约 20%,包括建议 Excel 为什么是更好的设计、在哪里以及好多少。Excel 模型的预测结果与新收集的人类数据(N = 23)进行了比较。模型对子任务时间的预测与人类数据有很好的相关性(r2 = .71)。我们还根据用户按键错误(包括 25 次滑动)提出了一个初步的人为错误和纠正模型。预测与数据的比较表明,这个包含错误的交互模型使我们更接近于拥有一个完整的用户模型,该模型可以通过预测人类行为并与用户在同一界面上执行任务来直接测试界面设计。模型手中的错误还有助于进一步探索用户模型中的错误检测、错误纠正和不同知识类型。
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A user model to directly compare two unmodified interfaces: a study of including errors and error corrections in a cognitive user model

User models that can directly use and learn how to do tasks with unmodified interfaces would be helpful in system design to compare task knowledge and times between interfaces. Including user errors can be helpful because users will always make mistakes and generate errors. We compare three user models: an existing validated model that simulates users’ behavior in the Dismal spreadsheet in Emacs, a newly developed model that interacts with an Excel spreadsheet, and a new model that generates and fixes user errors. These models are implemented using a set of simulated eyes and hands extensions. All the models completed a 14-step task without modifying the system that participants used. These models predict that the task in Excel is approximately 20% faster than in Dismal, including suggesting why, where, and how much Excel is a better design. The Excel model predictions were compared to newly collected human data (N = 23). The model’s predictions of subtask times correlate well with the human data (r2 = .71). We also present a preliminary model of human error and correction based on user keypress errors, including 25 slips. The predictions to data comparison suggest that this interactive model that includes errors moves us closer to having a complete user model that can directly test interface design by predicting human behavior and performing the task on the same interface as users. The errors from the model’s hands also allow further exploration of error detection, error correction, and different knowledge types in user models.

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