{"title":"利用纳皮尔骨教具提高小学生数学学习成绩的努力","authors":"Ahmad Alfiyan Fakhroni, Zutaah Puotier","doi":"10.37251/ijome.v1i2.779","DOIUrl":null,"url":null,"abstract":"Purpose of the study: This research aims to improve mathematics learning outcomes in multiplication calculation operations using Napier bone teaching aids so that an active, creative, enjoyable learning process can be produced and ultimately complete learning outcomes can be achieved. Methodology:This research was conducted using mixed methods, namely quantitative methods and qualitative methods. The qualitative method was carried out using a type of classroom action research. Meanwhile, quantitative methods use observation techniques, and formative tests are analyzed using descriptive techniques. The sample for this research was 33 fourth grade elementary school students, consisting of 16 boys and 17 girls. The sampling technique uses simple random sampling. Data analysis techniques use percentage statistics and qualitative using miles and huberman. Main Findings: The results of observations carried out in cycle I followed by a formal test showed data in the form of a class average result of 45.75. In cycle II the average student formal test result was 61.21 and the difference between cycles I and II proved that there was an increase in student learning outcomes. In cycle III the average formal test result was 72.12. Meanwhile, the students' achievement of the Minimum Completeness Criteria ) has been achieved in accordance with the class KKM achievement standard, namely 87.9%. Novelty/Originality of this study: The novelty of this research is that it is a means of creating interesting activities and games that encourage direct learning and foster a deeper understanding of multiplication.","PeriodicalId":268663,"journal":{"name":"Interval: Indonesian Journal of Mathematical Education","volume":"22 3","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-12-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Efforts to Improve Mathematics Learning Outcomes Using Napier Bone Teaching Aids for Elementary School Students\",\"authors\":\"Ahmad Alfiyan Fakhroni, Zutaah Puotier\",\"doi\":\"10.37251/ijome.v1i2.779\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Purpose of the study: This research aims to improve mathematics learning outcomes in multiplication calculation operations using Napier bone teaching aids so that an active, creative, enjoyable learning process can be produced and ultimately complete learning outcomes can be achieved. Methodology:This research was conducted using mixed methods, namely quantitative methods and qualitative methods. The qualitative method was carried out using a type of classroom action research. Meanwhile, quantitative methods use observation techniques, and formative tests are analyzed using descriptive techniques. The sample for this research was 33 fourth grade elementary school students, consisting of 16 boys and 17 girls. The sampling technique uses simple random sampling. Data analysis techniques use percentage statistics and qualitative using miles and huberman. Main Findings: The results of observations carried out in cycle I followed by a formal test showed data in the form of a class average result of 45.75. In cycle II the average student formal test result was 61.21 and the difference between cycles I and II proved that there was an increase in student learning outcomes. In cycle III the average formal test result was 72.12. Meanwhile, the students' achievement of the Minimum Completeness Criteria ) has been achieved in accordance with the class KKM achievement standard, namely 87.9%. Novelty/Originality of this study: The novelty of this research is that it is a means of creating interesting activities and games that encourage direct learning and foster a deeper understanding of multiplication.\",\"PeriodicalId\":268663,\"journal\":{\"name\":\"Interval: Indonesian Journal of Mathematical Education\",\"volume\":\"22 3\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-12-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Interval: Indonesian Journal of Mathematical Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.37251/ijome.v1i2.779\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Interval: Indonesian Journal of Mathematical Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.37251/ijome.v1i2.779","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
研究目的本研究旨在利用纳皮尔骨质教具提高乘法计算运算的数学学习成果,从而产生一个积极的、创造性的、愉快的学习过程,最终实现完整的学习成果。 研究方法:本研究采用混合方法,即定量方法和定性方法。定性方法是通过一种课堂行动研究来进行的。同时,定量方法使用观察技术,形成性测试使用描述性技术进行分析。本研究的样本为 33 名四年级小学生,其中男生 16 人,女生 17 人。抽样技术采用简单随机抽样。数据分析技术采用百分比统计法,定性分析采用 miles 和 huberman 方法。 主要结论:第一阶段的观察结果显示,班级平均成绩为 45.75。在周期 II 中,学生正式测试的平均成绩为 61.21,周期 I 和周期 II 之间的差异证明学生的学习成绩有所提高。在周期 III 中,正式测试的平均成绩为 72.12。同时,学生的 "最低完成标准"(Minimum Completeness Criteria )达到了班级 KKM 成绩标准,即 87.9%。 本研究的新颖性/原创性:本研究的新颖性在于它是一种创造有趣的活动和游戏的手段,鼓励学生直接学习并加深对乘法的理解。
Efforts to Improve Mathematics Learning Outcomes Using Napier Bone Teaching Aids for Elementary School Students
Purpose of the study: This research aims to improve mathematics learning outcomes in multiplication calculation operations using Napier bone teaching aids so that an active, creative, enjoyable learning process can be produced and ultimately complete learning outcomes can be achieved. Methodology:This research was conducted using mixed methods, namely quantitative methods and qualitative methods. The qualitative method was carried out using a type of classroom action research. Meanwhile, quantitative methods use observation techniques, and formative tests are analyzed using descriptive techniques. The sample for this research was 33 fourth grade elementary school students, consisting of 16 boys and 17 girls. The sampling technique uses simple random sampling. Data analysis techniques use percentage statistics and qualitative using miles and huberman. Main Findings: The results of observations carried out in cycle I followed by a formal test showed data in the form of a class average result of 45.75. In cycle II the average student formal test result was 61.21 and the difference between cycles I and II proved that there was an increase in student learning outcomes. In cycle III the average formal test result was 72.12. Meanwhile, the students' achievement of the Minimum Completeness Criteria ) has been achieved in accordance with the class KKM achievement standard, namely 87.9%. Novelty/Originality of this study: The novelty of this research is that it is a means of creating interesting activities and games that encourage direct learning and foster a deeper understanding of multiplication.