机器人工艺:学习用图形网络观察、模拟和塑造三维弹性塑料物体

Haochen Shi, Huazhe Xu, Zhiao Huang, Yunzhu Li, Jiajun Wu
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引用次数: 0

摘要

建模和操纵弹塑性物体是机器人执行复杂的工业和家庭交互任务(如包饺子、搓寿司和制作陶器)的基本能力。然而,由于弹塑性物体的自由度很高,机器人操纵管道的几乎每个方面都面临着巨大挑战,例如状态表示、动态建模和控制信号合成。我们建议在基于模型的规划框架中采用基于粒子的弹塑性物体表示法来应对这些挑战。我们的 RoboCraft 系统只需要获取原始的 RGBD 视觉观测数据。它将感知数据转换为粒子,并使用图神经网络(GNN)学习基于粒子的动力学模型,以捕捉底层系统的结构。学习到的模型可以与模型预测控制(MPC)算法相结合,规划机器人的行为。我们通过实验表明,只需 10 分钟的真实世界机器人交互数据,我们的机器人就能学习到一个动力学模型,该模型可用于合成控制信号,将弹塑性物体变形为各种复杂的目标形状,包括机器人从未遇到过的形状。我们在模拟和真实世界中进行了系统评估,以展示机器人的操纵能力。
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RoboCraft: Learning to see, simulate, and shape elasto-plastic objects in 3D with graph networks
Modeling and manipulating elasto-plastic objects are essential capabilities for robots to perform complex industrial and household interaction tasks (e.g., stuffing dumplings, rolling sushi, and making pottery). However, due to the high degrees of freedom of elasto-plastic objects, significant challenges exist in virtually every aspect of the robotic manipulation pipeline, for example, representing the states, modeling the dynamics, and synthesizing the control signals. We propose to tackle these challenges by employing a particle-based representation for elasto-plastic objects in a model-based planning framework. Our system, RoboCraft, only assumes access to raw RGBD visual observations. It transforms the sensory data into particles and learns a particle-based dynamics model using graph neural networks (GNNs) to capture the structure of the underlying system. The learned model can then be coupled with model predictive control (MPC) algorithms to plan the robot’s behavior. We show through experiments that with just 10 min of real-world robot interaction data, our robot can learn a dynamics model that can be used to synthesize control signals to deform elasto-plastic objects into various complex target shapes, including shapes that the robot has never encountered before. We perform systematic evaluations in both simulation and the real world to demonstrate the robot’s manipulation capabilities.
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